Decidueye
GrassGhost
Best attacking moveset: Magical Leaf and Frenzy Plant, worth 13.4 damage per second against a neutral target.
Best moveset
Decidueye can learn 20 combinations. Magical Leaf with Frenzy Plant does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
That set is legacy. Frenzy Plant is only obtainable with an Elite TM or from the event that gave it out, so the Decidueye you catch today cannot learn it. The best set it can learn now is Magical Leaf and Brave Bird, worth 12.0 damage per second.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Astonish | Ghost | 7 | 1.0s | +13 |
| Leafage | Grass | 6 | 0.5s | +4 |
| Magical Leaf | Grass | 17 | 1.5s | +17 |
| Razor Leaf | Grass | 13 | 1.0s | +7 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Brave Bird | 130 | 2.0s | -100 | |
| Energy Ball | Grass | 90 | 4.0s | -50 |
| Shadow Sneak | Ghost | 50 | 3.0s | -33 |
| Spirit Shackle | Ghost | 70 | 2.5s | -33 |
| Frenzy Plant Legacy | Grass | 100 | 2.5s | -50 |
Shiny


Yes. Shiny Decidueye has been released. Players have found it from: wild, research, evolution, photobomb.
Other forms
Evolution family
Numbers
| Max CP | 3,137 at level 50, 2,775 at level 40 |
|---|---|
| Raid catch | 1,585 CP at level 20, or 1,982 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,511 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 210 attack · 179 defense · 186 stamina |
What it costs
| Second charged move | 10,000 Stardust and 25 Candy |
|---|---|
| Buddy distance | 3 km per Candy |
| Size | 1.6 m and 36.6 kg |
Best moveset against each type
Decidueye does not have one best moveset, it has 4. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ground, Rock, Water.
| Against | Best moveset | DPS |
|---|---|---|
| Ground | Magical Leaf + Frenzy Plant | 21.0 |
| Rock | Magical Leaf + Frenzy Plant | 21.0 |
| Water | Magical Leaf + Frenzy Plant | 21.0 |
| Ghost | Astonish + Spirit Shackle | 16.8 |
| Psychic | Astonish + Spirit Shackle | 16.8 |
| Fighting | Magical Leaf + Brave Bird | 15.5 |
| Bug | Astonish + Brave Bird | 14.6 |
| Grass | Astonish + Brave Bird | 14.6 |
| Normal | Magical Leaf + Frenzy Plant | 13.4 |
| Electric | Magical Leaf + Frenzy Plant | 13.4 |
| Ice | Magical Leaf + Frenzy Plant | 13.4 |
| Dark | Magical Leaf + Frenzy Plant | 13.4 |
| Fairy | Magical Leaf + Frenzy Plant | 13.4 |
| Astonish + Spirit Shackle | 10.9 | |
| Poison | Astonish + Spirit Shackle | 10.9 |
| Steel | Astonish + Spirit Shackle | 10.9 |
| Fire | Astonish + Spirit Shackle | 10.9 |
| Dragon | Astonish + Spirit Shackle | 10.9 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Decidueye is actually for.
Counters: what beats Decidueye
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FireGhost | Incinerate + Mind Blown Legacy | 37.5 | |
| DragonFire | Fire Fang + Fusion Flare Legacy | 31.1 | |
| Dragon | Fire Fang + Fly | 28.7 | |
| Dark | Snarl + Oblivion Wing Legacy | 28.6 | |
| GhostFire | Fire Spin + Overheat | 28.5 | |
| Dark | Snarl + Brave Bird | 28.3 | |
| Fire | Fire Spin + Fly | 28.3 | |
| Fairy | Astonish + Fly | 28.2 | |
| Fire | Fire Spin + Pyroball | 28.1 | |
| BugFire | Fire Spin + Overheat | 27.8 |
Ranked by damage per second against Decidueye's own defense, at level 40 with a 15 attack IV, one per evolution family.



