nerfplz.pogo
Deerling
#585

Deerling

NormalGrass

Best attacking moveset: Tackle and Trailblaze, worth 6.1 damage per second against a neutral target.

Best moveset

Deerling can learn 8 combinations. Tackle with Trailblaze does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toFightingFlyingPoisonBugFireIce
ResistsGroundWaterGrassElectric
Strongly resistsGhost
Fast attackTypePowerDurationEnergy
TackleNormal50.5s+5
Take DownNormal71.0s+8
Charged attackTypePowerDurationEnergy
Energy BallGrass904.0s-50
Seed BombGrass552.0s-33
TrailblazeGrass652.0s-50
Wild ChargeElectric902.5s-50

Shiny

Deerling
Normal
Shiny Deerling
Shiny

Yes. Shiny Deerling has been released. Players have found it from: wild, research, photobomb.

Evolution family

Numbers

Max CP1,283 at level 50, 1,135 at level 40
Raid catch648 CP at level 20, or 810 if weather boosted (perfect IVs)
Lowest possible raid catch601 CP. Raid encounters can't roll below 10/10/10
Base stats115 attack · 100 defense · 155 stamina

What it costs

Candy to evolve25 Candy
Second charged move50,000 Stardust and 50 Candy
Buddy distance3 km per Candy
Size0.6 m and 19.5 kg

Best moveset against each type

Deerling does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ground, Rock, Water.

AgainstBest movesetDPS
GroundTackle + Seed Bomb8.3
RockTackle + Seed Bomb8.3
WaterTackle + Seed Bomb8.3
FlyingTackle + Wild Charge8.3
NormalTackle + Trailblaze6.1
FightingTackle + Trailblaze6.1
ElectricTackle + Trailblaze6.1
PsychicTackle + Trailblaze6.1
IceTackle + Trailblaze6.1
DarkTackle + Trailblaze6.1
FairyTackle + Trailblaze6.1
PoisonTackle + Wild Charge6.1
BugTackle + Wild Charge6.1
SteelTackle + Wild Charge6.1
FireTackle + Wild Charge6.1
GrassTackle + Wild Charge4.9
DragonTackle + Wild Charge4.9
GhostTackle + Seed Bomb4.8

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Deerling is actually for.

Counters: what beats Deerling

AttackerTypeMovesetDPS
BlacephalonFireGhostIncinerate + Mind Blown Legacy63.3
EternatusPoisonDragonPoison Jab + Dynamax Cannon Legacy54.1
LucarioFightingSteelForce Palm + Aura Sphere Legacy53.7
ReshiramDragonFireFire Fang + Fusion Flare Legacy52.5
PheromosaBugFightingBug Bite + Focus Blast52.1
KartanaGrassSteelFury Cutter + Sacred Sword51.1
TerrakionRockFightingDouble Kick + Sacred Sword Legacy48.9
BlazikenFireFightingCounter + Aura Sphere48.5
SalamenceDragonFlyingFire Fang + Fly48.5
ChandelureGhostFireFire Spin + Overheat48.1

Ranked by damage per second against Deerling's own defense, at level 40 with a 15 attack IV, one per evolution family.