Sawsbuck
NormalGrass
Best attacking moveset: Feint Attack and Solar Beam, worth 10.8 damage per second against a neutral target.
Best moveset
Sawsbuck can learn 10 combinations. Feint Attack with Solar Beam does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Feint Attack | Dark | 11 | 1.0s | +10 |
| Take Down | Normal | 7 | 1.0s | +8 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Hyper Beam | Normal | 150 | 4.0s | -100 |
| Megahorn | Bug | 105 | 2.0s | -100 |
| Solar Beam | Grass | 180 | 5.0s | -100 |
| Trailblaze | Grass | 65 | 2.0s | -50 |
| Wild Charge | Electric | 90 | 2.5s | -50 |
Best moveset against each type
Sawsbuck does not have one best moveset, it has 4. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ground, Rock, Water.
| Against | Best moveset | DPS |
|---|---|---|
| Ground | Feint Attack + Solar Beam | 14.8 |
| Rock | Feint Attack + Solar Beam | 14.8 |
| Water | Feint Attack + Solar Beam | 14.8 |
| Psychic | Feint Attack + Megahorn | 14.1 |
| Feint Attack + Wild Charge | 13.1 | |
| Ghost | Feint Attack + Solar Beam | 12.8 |
| Grass | Feint Attack + Megahorn | 11.6 |
| Normal | Feint Attack + Solar Beam | 10.8 |
| Electric | Feint Attack + Solar Beam | 10.8 |
| Ice | Feint Attack + Solar Beam | 10.8 |
| Poison | Feint Attack + Hyper Beam | 10.4 |
| Bug | Feint Attack + Hyper Beam | 10.4 |
| Fire | Feint Attack + Hyper Beam | 10.4 |
| Dragon | Feint Attack + Hyper Beam | 10.4 |
| Dark | Feint Attack + Megahorn | 9.9 |
| Steel | Feint Attack + Wild Charge | 9.7 |
| Fighting | Feint Attack + Solar Beam | 9.5 |
| Fairy | Feint Attack + Solar Beam | 9.5 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Sawsbuck is actually for.
Counters: what beats Sawsbuck
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FireGhost | IncinerateMind BlownLegacy | 45.2 | |
| PoisonDragon | Poison JabDynamax CannonLegacy | 38.6 | |
| FightingSteel | Force PalmAura SphereLegacy | 38.3 | |
| DragonFire | Fire FangFusion FlareLegacy | 37.5 | |
| BugFighting | Bug BiteFocus Blast | 37.2 |
Ranked by damage per second against Sawsbuck's own defense, at level 40 with a 15 attack IV, one per evolution family. Twelve deep, with what Sawsbuck is weak to.
Type matchups
Shiny


Yes. Shiny Sawsbuck has been released. Players have found it from: wild, research, evolution, photobomb.
Evolution family
Numbers
| Max CP | 2,732 at level 50, 2,416 at level 40 |
|---|---|
| Raid catch | 1,381 CP at level 20, or 1,726 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,311 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 198 attack · 146 defense · 190 stamina |
What it costs
| Candy to evolve | 25 Candy |
|---|---|
| Second charged move | 50,000 Stardust and 50 Candy |
| Buddy distance | 3 km per Candy |
| Size | 1.9 m and 92.5 kg |

