Exploud
Normal
Best attacking moveset: Bite and Boomburst, worth 10.1 damage per second against a neutral target.
Best moveset
Exploud can learn 8 combinations. Bite with Boomburst does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Astonish | Ghost | 7 | 1.0s | +13 |
| Bite | Dark | 6 | 0.5s | +4 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Boomburst | Normal | 150 | 2.5s | -100 |
| Crunch | Dark | 65 | 3.0s | -33 |
| Disarming Voice | Fairy | 70 | 4.0s | -33 |
| Fire Blast | Fire | 140 | 4.0s | -100 |
Shiny


Yes. Shiny Exploud has been released. Players have found it from: wild, research, evolution, photobomb.
Evolution family
Numbers
| Max CP | 2,654 at level 50, 2,347 at level 40 |
|---|---|
| Raid catch | 1,341 CP at level 20, or 1,677 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,272 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 179 attack · 137 defense · 232 stamina |
What it costs
| Second charged move | 10,000 Stardust and 25 Candy |
|---|---|
| Buddy distance | 1 km per Candy |
| Purify a Shadow one | 1,000 Stardust and 1 Candy |
| Size | 1.5 m and 84 kg |
Best moveset against each type
Exploud does not have one best moveset, it has 4. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Psychic, Ghost, Bug.
| Against | Best moveset | DPS |
|---|---|---|
| Psychic | Bite + Boomburst | 13.5 |
| Ghost | Bite + Crunch | 12.1 |
| Bug | Bite + Fire Blast | 10.4 |
| Steel | Bite + Fire Blast | 10.4 |
| Grass | Bite + Fire Blast | 10.4 |
| Ice | Bite + Fire Blast | 10.4 |
| Normal | Bite + Boomburst | 10.1 |
| Bite + Boomburst | 10.1 | |
| Poison | Bite + Boomburst | 10.1 |
| Ground | Bite + Boomburst | 10.1 |
| Fire | Bite + Boomburst | 10.1 |
| Water | Bite + Boomburst | 10.1 |
| Electric | Bite + Boomburst | 10.1 |
| Dragon | Bite + Boomburst | 10.1 |
| Fighting | Astonish + Boomburst | 9.8 |
| Fairy | Astonish + Boomburst | 9.8 |
| Dark | Astonish + Boomburst | 9.1 |
| Rock | Bite + Boomburst | 8.2 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Exploud is actually for.
Counters: what beats Exploud
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FightingSteel | Force Palm + Aura Sphere Legacy | 40.6 | |
| BugFighting | Low Kick + Focus Blast | 37.2 | |
| RockFighting | Double Kick + Sacred Sword Legacy | 37.0 | |
| FireFighting | Counter + Aura Sphere | 36.7 | |
| GrassSteel | Fury Cutter + Sacred Sword | 35.0 | |
| Fighting | Force Palm + Focus Blast | 33.8 | |
| WaterFighting | Low Kick + Sacred Sword | 33.5 | |
| GrassFighting | Force Palm + Dynamic Punch | 33.4 | |
| Fighting | Counter + Dynamic Punch | 33.2 | |
| PoisonDragon | Poison Jab + Dynamax Cannon Legacy | 33.0 |
Ranked by damage per second against Exploud's own defense, at level 40 with a 15 attack IV, one per evolution family.


