Inkay
DarkPsychic
Best attacking moveset: Psywave and Night Slash, worth 5.4 damage per second against a neutral target.
Best moveset
Inkay can learn 6 combinations. Psywave with Night Slash does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Peck | 10 | 1.0s | +10 | |
| Psywave | Psychic | 4 | 0.5s | +7 |
| Tackle | Normal | 5 | 0.5s | +5 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Night Slash | Dark | 45 | 2.0s | -33 |
| Psybeam | Psychic | 65 | 3.0s | -50 |
Shiny


Yes. Shiny Inkay has been released. Players have found it from: wild, raid, research, photobomb.
Evolution family
Numbers
| Max CP | 1,048 at level 50, 927 at level 40 |
|---|---|
| Raid catch | 529 CP at level 20, or 662 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 486 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 98 attack · 95 defense · 142 stamina |
What it costs
| Second charged move | 50,000 Stardust and 50 Candy |
|---|---|
| Buddy distance | 3 km per Candy |
| Purify a Shadow one | 3,000 Stardust and 3 Candy |
| Size | 0.4 m and 3.5 kg |
Best moveset against each type
Inkay does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ghost, Fighting, Poison.
| Against | Best moveset | DPS |
|---|---|---|
| Ghost | Psywave + Night Slash | 7.2 |
| Fighting | Psywave + Psybeam | 6.9 |
| Poison | Psywave + Psybeam | 6.9 |
| Psychic | Tackle + Night Slash | 6.6 |
| Normal | Psywave + Night Slash | 5.4 |
| Psywave + Night Slash | 5.4 | |
| Ground | Psywave + Night Slash | 5.4 |
| Rock | Psywave + Night Slash | 5.4 |
| Bug | Psywave + Night Slash | 5.4 |
| Fire | Psywave + Night Slash | 5.4 |
| Water | Psywave + Night Slash | 5.4 |
| Grass | Psywave + Night Slash | 5.4 |
| Electric | Psywave + Night Slash | 5.4 |
| Ice | Psywave + Night Slash | 5.4 |
| Dragon | Psywave + Night Slash | 5.4 |
| Fairy | Psywave + Psybeam | 5.2 |
| Steel | Psywave + Night Slash | 4.3 |
| Dark | Tackle + Night Slash | 4.2 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Inkay is actually for.
Counters: what beats Inkay
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| BugFighting | Bug Bite + Bug Buzz | 82.4 | |
| BugFire | Bug Bite + Bug Buzz | 69.5 | |
| GrassSteel | Fury Cutter + X Scissor | 67.9 | |
| BugFighting | Fury Cutter + Megahorn | 65.3 | |
| BugRock | Fury Cutter + X Scissor | 64.6 | |
| BugSteel | Fury Cutter + X Scissor | 64.4 | |
| BugElectric | Bug Bite + X Scissor | 64.1 | |
| Bug | Bug Bite + Bug Buzz | 61.2 | |
| Bug | Fury Cutter + X Scissor | 61.0 | |
| IceBug | Bug Bite + Bug Buzz | 61.0 |
Ranked by damage per second against Inkay's own defense, at level 40 with a 15 attack IV, one per evolution family.

