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Jellicent
#593

Jellicent

WaterGhost

Best attacking moveset: Bubble and Shadow Ball, worth 9.3 damage per second against a neutral target.

Best moveset

Jellicent can learn 8 combinations. Bubble with Shadow Ball does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toGhostGrassElectricDark
ResistsPoisonBugSteelFireWaterIce
Strongly resistsNormalFighting
Fast attackTypePowerDurationEnergy
BubbleWater101.0s+12
HexGhost81.0s+13
Charged attackTypePowerDurationEnergy
Bubble BeamWater452.0s-33
Ice BeamIce953.5s-50
Shadow BallGhost1003.0s-50
SurfWater601.5s-50

Shiny

Jellicent
Normal
Shiny Jellicent
Shiny

Yes. Shiny Jellicent has been released. Players have found it from: wild, research, evolution, photobomb.

Evolution family

Numbers

Max CP2,644 at level 50, 2,338 at level 40
Raid catch1,336 CP at level 20, or 1,670 if weather boosted (perfect IVs)
Lowest possible raid catch1,267 CP. Raid encounters can't roll below 10/10/10
Base stats159 attack · 178 defense · 225 stamina

What it costs

Candy to evolve25 Candy
Second charged move50,000 Stardust and 50 Candy
Buddy distance3 km per Candy
Size2.2 m and 135 kg

Best moveset against each type

Jellicent does not have one best moveset, it has 5. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ghost, Psychic, Ground.

AgainstBest movesetDPS
GhostHex + Shadow Ball14.2
PsychicHex + Shadow Ball14.2
GroundBubble + Surf13.8
RockBubble + Surf13.8
FireBubble + Surf13.8
FlyingBubble + Ice Beam10.4
GrassHex + Ice Beam10.1
DragonHex + Ice Beam10.1
FightingBubble + Shadow Ball9.3
PoisonBubble + Shadow Ball9.3
BugBubble + Shadow Ball9.3
SteelBubble + Shadow Ball9.3
ElectricBubble + Shadow Ball9.3
IceBubble + Shadow Ball9.3
FairyBubble + Shadow Ball9.3
WaterHex + Shadow Ball9.0
NormalBubble + Surf8.6
DarkBubble + Surf8.6

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Jellicent is actually for.

Counters: what beats Jellicent

AttackerTypeMovesetDPS
RegielekiElectricLock On + Thunder Cage Legacy34.8
ZeraoraElectricVolt Switch + Plasma Fists30.7
KartanaGrassSteelRazor Leaf + Leaf Blade30.6
BlacephalonFireGhostAstonish + Shadow Ball30.4
ZekromDragonElectricCharge Beam + Fusion Bolt Legacy30.0
XurkitreeElectricThunder Shock + Discharge29.6
DarkraiDarkSnarl + Shadow Ball27.4
ChandelureGhostFireHex + Shadow Ball27.2
GengarGhostPoisonLick + Shadow Ball Legacy27.1
AbsolDarkSnarl + Brutal Swing Legacy26.6

Ranked by damage per second against Jellicent's own defense, at level 40 with a 15 attack IV, one per evolution family.