Kommo-o
DragonFighting
Best attacking moveset: Dragon Tail and Boomburst, worth 12.8 damage per second against a neutral target.
Best moveset
Kommo-o can learn 21 combinations. Dragon Tail with Boomburst does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Dragon Tail | Dragon | 14 | 1.0s | +8 |
| Metal Sound | Steel | 4 | 0.5s | +6 |
| Poison Jab | Poison | 13 | 1.0s | +9 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Boomburst | Normal | 150 | 2.5s | -100 |
| Brick Break | Fighting | 40 | 1.5s | -33 |
| Close Combat | Fighting | 105 | 2.5s | -100 |
| Dragon Claw | Dragon | 45 | 1.5s | -33 |
| Flamethrower | Fire | 65 | 2.0s | -50 |
| Upper Hand | Fighting | 50 | 2.0s | -33 |
| Clanging Scales Legacy | Dragon | 120 | 3.5s | -100 |
Shiny


Yes. Shiny Kommo-o has been released. Players have found it from: wild, research, evolution, photobomb.
Evolution family
Numbers
| Max CP | 3,741 at level 50, 3,309 at level 40 |
|---|---|
| Raid catch | 1,890 CP at level 20, or 2,363 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,809 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 222 attack · 240 defense · 181 stamina |
What it costs
| Second charged move | 75,000 Stardust and 75 Candy |
|---|---|
| Buddy distance | 5 km per Candy |
| Size | 1.6 m and 78.2 kg |
Best moveset against each type
Kommo-o does not have one best moveset, it has 9. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Dragon, Rock, Ice.
| Against | Best moveset | DPS |
|---|---|---|
| Dragon | Dragon Tail + Clanging Scales | 18.4 |
| Rock | Metal Sound + Close Combat | 15.8 |
| Ice | Metal Sound + Close Combat | 15.8 |
| Grass | Poison Jab + Flamethrower | 15.4 |
| Fairy | Poison Jab + Boomburst | 14.8 |
| Normal | Dragon Tail + Close Combat | 14.5 |
| Dark | Dragon Tail + Close Combat | 14.5 |
| Bug | Dragon Tail + Flamethrower | 13.5 |
| Steel | Metal Sound + Upper Hand | 12.8 |
| Fighting | Dragon Tail + Boomburst | 12.8 |
| Dragon Tail + Boomburst | 12.8 | |
| Poison | Dragon Tail + Boomburst | 12.8 |
| Ground | Dragon Tail + Boomburst | 12.8 |
| Fire | Dragon Tail + Boomburst | 12.8 |
| Water | Dragon Tail + Boomburst | 12.8 |
| Electric | Dragon Tail + Boomburst | 12.8 |
| Psychic | Dragon Tail + Boomburst | 12.8 |
| Ghost | Dragon Tail + Dragon Claw | 11.8 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Kommo-o is actually for.
Counters: what beats Kommo-o
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| Fairy | Fairy Wind + Dazzling Gleam | 32.7 | |
| PoisonDragon | Dragon Tail + Dynamax Cannon Legacy | 30.7 | |
| PsychicFairy | Confusion + Natures Madness Legacy | 29.7 | |
| Fairy | Geomancy + Moonblast Legacy | 29.6 | |
| PsychicFairy | Charm + Dazzling Gleam | 28.1 | |
| PsychicFairy | Charm + Dazzling Gleam | 28.1 | |
| ElectricFairy | Quick Attack + Natures Madness Legacy | 28.0 | |
| Fairy | Charm + Dazzling Gleam | 26.8 | |
| Electric | Thunder Shock + Dazzling Gleam | 26.5 | |
| WaterFairy | Charm + Moonblast | 26.3 |
Ranked by damage per second against Kommo-o's own defense, at level 40 with a 15 attack IV, one per evolution family.


