Luxray
Electric
Best attacking moveset: Snarl and Wild Charge, worth 12.9 damage per second against a neutral target.
Best moveset
Luxray can learn 12 combinations. Snarl with Wild Charge does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Hidden Power | Normal | 15 | 1.5s | +15 |
| Snarl | Dark | 11 | 1.0s | +13 |
| Spark | Electric | 4 | 0.5s | +6 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Crunch | Dark | 65 | 3.0s | -33 |
| Hyper Beam | Normal | 150 | 4.0s | -100 |
| Wild Charge | Electric | 90 | 2.5s | -50 |
| Psychic Fangs Legacy | Psychic | 25 | 1.0s | -33 |
Shiny


Yes. Shiny Luxray has been released. Players have found it from: wild, research, evolution, photobomb.
Evolution family
Numbers
| Max CP | 3,265 at level 50, 2,888 at level 40 |
|---|---|
| Raid catch | 1,650 CP at level 20, or 2,063 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,573 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 232 attack · 156 defense · 190 stamina |
What it costs
| Candy to evolve | 25 Candy |
|---|---|
| Second charged move | 75,000 Stardust and 75 Candy |
| Buddy distance | 5 km per Candy |
| Purify a Shadow one | 5,000 Stardust and 5 Candy |
| Size | 1.4 m and 42 kg |
Best moveset against each type
Luxray does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Flying, Water, Ghost.
| Against | Best moveset | DPS |
|---|---|---|
| Spark + Wild Charge | 20.4 | |
| Water | Spark + Wild Charge | 20.4 |
| Ghost | Snarl + Wild Charge | 15.4 |
| Psychic | Snarl + Wild Charge | 15.4 |
| Normal | Snarl + Wild Charge | 12.9 |
| Poison | Snarl + Wild Charge | 12.9 |
| Rock | Snarl + Wild Charge | 12.9 |
| Bug | Snarl + Wild Charge | 12.9 |
| Steel | Snarl + Wild Charge | 12.9 |
| Fire | Snarl + Wild Charge | 12.9 |
| Ice | Snarl + Wild Charge | 12.9 |
| Fighting | Spark + Wild Charge | 12.6 |
| Dark | Spark + Wild Charge | 12.6 |
| Fairy | Spark + Wild Charge | 12.6 |
| Ground | Snarl + Hyper Beam | 11.0 |
| Grass | Snarl + Hyper Beam | 11.0 |
| Electric | Snarl + Hyper Beam | 11.0 |
| Dragon | Snarl + Hyper Beam | 11.0 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Luxray is actually for.
Counters: what beats Luxray
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| Ground | Mud Shot + Precipice Blades Legacy | 30.4 | |
| PoisonDragon | Poison Jab + Dynamax Cannon Legacy | 29.3 | |
| GroundSteel | Mud Slap + Earthquake | 28.8 | |
| IceGround | Mud Slap + High Horsepower | 28.3 | |
| Normal | Hidden Power + Crush Grip Legacy | 27.4 | |
| GroundRock | Mud Slap + Earthquake | 27.4 | |
| DragonGround | Mud Shot + Earthquake | 27.1 | |
| Ground | Mud Shot + Earth Power | 26.9 | |
| FireGhost | Incinerate + Mind Blown Legacy | 26.6 | |
| GroundDark | Mud Slap + Earthquake | 26.1 |
Ranked by damage per second against Luxray's own defense, at level 40 with a 15 attack IV, one per evolution family.


