Machamp
Fighting
Best attacking moveset: Counter and Dynamic Punch, worth 13.2 damage per second against a neutral target.
Best moveset
Machamp can learn 24 combinations. Counter with Dynamic Punch does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Bullet Punch | Steel | 10 | 1.0s | +11 |
| Counter | Fighting | 13 | 1.0s | +9 |
| Karate Chop Legacy | Fighting | 10 | 1.0s | +13 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Close Combat | Fighting | 105 | 2.5s | -100 |
| Cross Chop | Fighting | 50 | 1.5s | -50 |
| Dynamic Punch | Fighting | 85 | 2.5s | -50 |
| Heavy Slam | Steel | 70 | 2.0s | -50 |
| Rock Slide | Rock | 75 | 2.5s | -50 |
| Payback Legacy | Dark | 95 | 2.0s | -100 |
| Stone Edge Legacy | Rock | 105 | 2.5s | -100 |
| Submission Legacy | Fighting | 55 | 2.0s | -50 |
Shiny


Yes. Shiny Machamp has been released. Players have found it from: wild, raid, research, evolution, photobomb.
Evolution family
Numbers
| Max CP | 3,455 at level 50, 3,056 at level 40 |
|---|---|
| Raid catch | 1,746 CP at level 20, or 2,183 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,667 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 234 attack · 159 defense · 207 stamina |
What it costs
| Second charged move | 50,000 Stardust and 50 Candy |
|---|---|
| Buddy distance | 3 km per Candy |
| Purify a Shadow one | 3,000 Stardust and 3 Candy |
| Size | 1.6 m and 130 kg |
Best moveset against each type
Machamp does not have one best moveset, it has 6. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Normal, Rock, Steel.
| Against | Best moveset | DPS |
|---|---|---|
| Normal | Karate Chop + Dynamic Punch | 20.8 |
| Rock | Karate Chop + Dynamic Punch | 20.8 |
| Steel | Karate Chop + Dynamic Punch | 20.8 |
| Ice | Karate Chop + Dynamic Punch | 20.8 |
| Dark | Karate Chop + Dynamic Punch | 20.8 |
| Fairy | Bullet Punch + Heavy Slam | 15.7 |
| Fire | Karate Chop + Rock Slide | 14.6 |
| Karate Chop + Rock Slide | 13.4 | |
| Bug | Karate Chop + Rock Slide | 13.4 |
| Fighting | Counter + Dynamic Punch | 13.2 |
| Ground | Counter + Dynamic Punch | 13.2 |
| Water | Counter + Dynamic Punch | 13.2 |
| Grass | Counter + Dynamic Punch | 13.2 |
| Electric | Counter + Dynamic Punch | 13.2 |
| Dragon | Counter + Dynamic Punch | 13.2 |
| Psychic | Karate Chop + Payback | 12.6 |
| Ghost | Bullet Punch + Payback | 12.5 |
| Poison | Bullet Punch + Heavy Slam | 10.1 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Machamp is actually for.
Counters: what beats Machamp
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| Psychic | Confusion + Psystrike Legacy | 36.0 | |
| Fairy | Fairy Wind + Fly | 34.8 | |
| PsychicFairy | Confusion + Natures Madness Legacy | 32.4 | |
| Dark | Gust + Oblivion Wing Legacy | 30.8 | |
| Psychic | Confusion + Psychic Legacy | 30.8 | |
| Normal | Peck + Beak Blast Legacy | 30.5 | |
| Fire | Wing Attack + Fly | 30.4 | |
| Normal | Gust + Fly Legacy | 29.9 | |
| Psychic | Confusion + Futuresight | 29.8 | |
| PsychicGhost | Confusion + Psychic | 29.7 |
Ranked by damage per second against Machamp's own defense, at level 40 with a 15 attack IV, one per evolution family.


