Maschiff
Dark
Best attacking moveset: Snarl and Payback, worth 8.0 damage per second against a neutral target.
Best moveset
Maschiff can learn 6 combinations. Snarl with Payback does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Bite | Dark | 6 | 0.5s | +4 |
| Snarl | Dark | 11 | 1.0s | +13 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Crunch | Dark | 65 | 3.0s | -33 |
| Dig | Ground | 100 | 4.5s | -50 |
| Payback | Dark | 95 | 2.0s | -100 |
Shiny
No shiny yet. New shiny releases show up in the news.
Evolution family
Numbers
| Max CP | 1,582 at level 50, 1,399 at level 40 |
|---|---|
| Raid catch | 799 CP at level 20, or 999 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 746 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 140 attack · 108 defense · 155 stamina |
What it costs
| Second charged move | 50,000 Stardust and 50 Candy |
|---|---|
| Buddy distance | 3 km per Candy |
| Size | 0.5 m and 16 kg |
Best moveset against each type
Maschiff does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ghost, Psychic, Poison.
| Against | Best moveset | DPS |
|---|---|---|
| Ghost | Snarl + Payback | 12.8 |
| Psychic | Snarl + Payback | 12.8 |
| Poison | Snarl + Dig | 8.9 |
| Rock | Snarl + Dig | 8.9 |
| Steel | Snarl + Dig | 8.9 |
| Fire | Snarl + Dig | 8.9 |
| Electric | Snarl + Dig | 8.9 |
| Normal | Snarl + Payback | 8.0 |
| Snarl + Payback | 8.0 | |
| Ground | Snarl + Payback | 8.0 |
| Bug | Snarl + Payback | 8.0 |
| Water | Snarl + Payback | 8.0 |
| Grass | Snarl + Payback | 8.0 |
| Ice | Snarl + Payback | 8.0 |
| Dragon | Snarl + Payback | 8.0 |
| Fighting | Bite + Dig | 5.6 |
| Dark | Bite + Dig | 5.6 |
| Fairy | Bite + Dig | 5.6 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Maschiff is actually for.
Counters: what beats Maschiff
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FightingSteel | Force Palm + Aura Sphere Legacy | 50.2 | |
| BugFighting | Bug Bite + Focus Blast | 48.8 | |
| GrassSteel | Fury Cutter + Sacred Sword | 47.7 | |
| RockFighting | Double Kick + Sacred Sword Legacy | 45.7 | |
| FireFighting | Counter + Aura Sphere | 45.4 | |
| Fairy | Fairy Wind + Dazzling Gleam | 42.3 | |
| Fighting | Force Palm + Focus Blast | 41.8 | |
| WaterFighting | Low Kick + Sacred Sword | 41.4 | |
| GrassFighting | Force Palm + Dynamic Punch | 41.3 | |
| Fighting | Counter + Dynamic Punch | 41.0 |
Ranked by damage per second against Maschiff's own defense, at level 40 with a 15 attack IV, one per evolution family.

