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Mega Chesnaught
#652

Mega Chesnaught

GrassFighting

Best attacking moveset: Vine Whip and Frenzy Plant, worth 15.7 damage per second against a neutral target.

Best moveset

Mega Chesnaught can learn 18 combinations. Vine Whip with Frenzy Plant does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

That set is legacy. Frenzy Plant is only obtainable with an Elite TM or from the event that gave it out, so the Mega Chesnaught you catch today cannot learn it. The best set it can learn now is Vine Whip and Solar Beam, worth 14.8 damage per second.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Takes double damageFlying
Weak toPoisonFirePsychicIceFairy
ResistsGroundRockWaterGrassElectricDark
Fast attackTypePowerDurationEnergy
Low KickFighting50.5s+5
Smack DownRock131.0s+7
Vine WhipGrass60.5s+5
Charged attackTypePowerDurationEnergy
Energy BallGrass904.0s-50
Gyro BallSteel853.5s-50
Solar BeamGrass1805.0s-100
Super PowerFighting853.0s-50
Thunder PunchElectric502.0s-33
Frenzy Plant LegacyGrass1002.5s-50

Shiny

Shiny availability is tracked for Chesnaught as a species, on the Chesnaught page.

Other forms

Evolution family

Numbers

Max CP4,628 at level 50, 4,093 at level 40
Raid catch2,339 CP at level 20, or 2,924 if weather boosted (perfect IVs)
Lowest possible raid catch2,248 CP. Raid encounters can't roll below 10/10/10
Base stats242 attack · 282 defense · 204 stamina

What it costs

Second charged move10,000 Stardust and 25 Candy
Buddy distance3 km per Candy
Purify a Shadow one3,000 Stardust and 3 Candy
Size1.6 m and 90 kg

Best moveset against each type

Mega Chesnaught does not have one best moveset, it has 5. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ground, Rock, Water.

AgainstBest movesetDPS
GroundVine Whip + Frenzy Plant23.9
RockVine Whip + Frenzy Plant23.9
WaterVine Whip + Frenzy Plant23.9
NormalLow Kick + Super Power19.1
SteelLow Kick + Super Power19.1
IceLow Kick + Super Power19.1
DarkLow Kick + Super Power19.1
FightingVine Whip + Frenzy Plant15.7
GhostVine Whip + Frenzy Plant15.7
ElectricVine Whip + Frenzy Plant15.7
PsychicVine Whip + Frenzy Plant15.7
FairyVine Whip + Frenzy Plant15.7
FlyingSmack Down + Thunder Punch15.3
FireSmack Down + Super Power14.2
BugSmack Down + Frenzy Plant13.3
GrassLow Kick + Super Power12.2
DragonLow Kick + Super Power12.2
PoisonSmack Down + Frenzy Plant10.4

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Mega Chesnaught is actually for.

Counters: what beats Mega Chesnaught

AttackerTypeMovesetDPS
EnamorusFairyFlyingFairy Wind + Fly29.2
YveltalDarkFlyingGust + Oblivion Wing Legacy28.9
ToucannonNormalFlyingPeck + Beak Blast Legacy28.6
MoltresFireFlyingWing Attack + Fly28.5
StaraptorNormalFlyingGust + Fly Legacy28.1
RayquazaDragonFlyingAir Slash + Hurricane Legacy26.3
HonchkrowDarkFlyingPeck + Brave Bird25.6
BraviaryNormalFlyingAir Slash + Fly25.6
SalamenceDragonFlyingFire Fang + Fly25.5
FlamigoFlyingFightingWing Attack + Brave Bird24.9

Ranked by damage per second against Mega Chesnaught's own defense, at level 40 with a 15 attack IV, one per evolution family.