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Quilladin
#651

Quilladin

Grass

Best attacking moveset: Vine Whip and Energy Ball, worth 7.7 damage per second against a neutral target.

Best moveset

Quilladin can learn 6 combinations. Vine Whip with Energy Ball does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toFlyingPoisonBugFireIce
ResistsGroundWaterGrassElectric
Fast attackTypePowerDurationEnergy
Low KickFighting50.5s+5
Vine WhipGrass60.5s+5
Charged attackTypePowerDurationEnergy
Body SlamNormal502.0s-33
Energy BallGrass904.0s-50
Gyro BallSteel853.5s-50

Shiny

Quilladin
Normal
Shiny Quilladin
Shiny

Yes. Shiny Quilladin has been released. Players have found it from: wild, research, evolution, photobomb.

Evolution family

Numbers

Max CP1,943 at level 50, 1,719 at level 40
Raid catch982 CP at level 20, or 1,228 if weather boosted (perfect IVs)
Lowest possible raid catch924 CP. Raid encounters can't roll below 10/10/10
Base stats146 attack · 156 defense · 156 stamina

What it costs

Second charged move10,000 Stardust and 25 Candy
Buddy distance3 km per Candy
Purify a Shadow one3,000 Stardust and 3 Candy
Size0.7 m and 29 kg

Best moveset against each type

Quilladin does not have one best moveset, it has 5. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ground, Rock, Water.

AgainstBest movesetDPS
GroundVine Whip + Energy Ball12.4
RockVine Whip + Energy Ball12.4
WaterVine Whip + Energy Ball12.4
IceLow Kick + Gyro Ball9.3
FairyVine Whip + Gyro Ball9.3
NormalLow Kick + Energy Ball7.7
FightingVine Whip + Energy Ball7.7
GhostVine Whip + Energy Ball7.7
ElectricVine Whip + Energy Ball7.7
PsychicVine Whip + Energy Ball7.7
DarkLow Kick + Energy Ball7.7
FlyingLow Kick + Gyro Ball6.0
PoisonLow Kick + Gyro Ball6.0
BugLow Kick + Gyro Ball6.0
SteelLow Kick + Body Slam6.0
GrassLow Kick + Gyro Ball6.0
DragonLow Kick + Gyro Ball6.0
FireLow Kick + Body Slam5.9

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Quilladin is actually for.

Counters: what beats Quilladin

AttackerTypeMovesetDPS
BlacephalonFireGhostIncinerate + Mind Blown Legacy42.5
EternatusPoisonDragonPoison Jab + Dynamax Cannon Legacy36.4
ReshiramDragonFireFire Fang + Fusion Flare Legacy35.3
PheromosaBugFightingBug Bite + Bug Buzz33.1
SalamenceDragonFlyingFire Fang + Fly32.6
ChandelureGhostFireFire Spin + Overheat32.4
MoltresFireFlyingFire Spin + Fly32.1
CinderaceFireFire Spin + Pyroball31.9
EnamorusFairyFlyingFairy Wind + Fly31.7
VolcaronaBugFireFire Spin + Overheat31.6

Ranked by damage per second against Quilladin's own defense, at level 40 with a 15 attack IV, one per evolution family.