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Mega Greninja
#658

Mega Greninja

WaterDark

Best attacking moveset: Water Shuriken and Hydro Cannon, worth 18.6 damage per second against a neutral target.

Best moveset

Mega Greninja can learn 15 combinations. Water Shuriken with Hydro Cannon does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

That set is legacy. Hydro Cannon is only obtainable with an Elite TM or from the event that gave it out, so the Mega Greninja you catch today cannot learn it. The best set it can learn now is Water Shuriken and Hydro Pump, worth 15.9 damage per second.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toFightingBugGrassElectricFairy
ResistsGhostSteelFireWaterIceDark
Strongly resistsPsychic
Fast attackTypePowerDurationEnergy
BubbleWater101.0s+12
Feint AttackDark111.0s+10
Water ShurikenWater91.0s+14
Charged attackTypePowerDurationEnergy
Aerial AceFlying552.5s-33
Hydro PumpWater1353.5s-100
Night SlashDark452.0s-33
SurfWater601.5s-50
Hydro Cannon LegacyWater902.0s-50

Shiny

Shiny availability is tracked for Greninja as a species, on the Greninja page.

Other forms

Evolution family

Numbers

Max CP4,278 at level 50, 3,784 at level 40
Raid catch2,162 CP at level 20, or 2,703 if weather boosted (perfect IVs)
Lowest possible raid catch2,073 CP. Raid encounters can't roll below 10/10/10
Base stats299 attack · 180 defense · 176 stamina

What it costs

Second charged move10,000 Stardust and 25 Candy
Buddy distance3 km per Candy
Purify a Shadow one3,000 Stardust and 3 Candy
Size1.5 m and 40 kg

Best moveset against each type

Mega Greninja does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ground, Rock, Fire.

AgainstBest movesetDPS
GroundWater Shuriken + Hydro Cannon29.2
RockWater Shuriken + Hydro Cannon29.2
FireWater Shuriken + Hydro Cannon29.2
GhostFeint Attack + Hydro Cannon21.4
PsychicFeint Attack + Hydro Cannon21.4
NormalWater Shuriken + Hydro Cannon18.6
FightingWater Shuriken + Hydro Cannon18.6
FlyingWater Shuriken + Hydro Cannon18.6
PoisonWater Shuriken + Hydro Cannon18.6
BugWater Shuriken + Hydro Cannon18.6
SteelWater Shuriken + Hydro Cannon18.6
ElectricWater Shuriken + Hydro Cannon18.6
IceWater Shuriken + Hydro Cannon18.6
DarkWater Shuriken + Hydro Cannon18.6
FairyWater Shuriken + Hydro Cannon18.6
GrassFeint Attack + Aerial Ace16.2
WaterFeint Attack + Hydro Cannon13.9
DragonFeint Attack + Hydro Cannon13.9

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Mega Greninja is actually for.

Counters: what beats Mega Greninja

AttackerTypeMovesetDPS
RegielekiElectricLock On + Thunder Cage Legacy35.4
LucarioFightingSteelForce Palm + Aura Sphere Legacy31.6
PheromosaBugFightingBug Bite + Focus Blast30.8
KartanaGrassSteelFury Cutter + Leaf Blade30.5
ZeraoraElectricVolt Switch + Plasma Fists30.4
ZekromDragonElectricCharge Beam + Fusion Bolt Legacy29.7
XurkitreeElectricThunder Shock + Discharge29.3
TerrakionRockFightingDouble Kick + Sacred Sword Legacy28.8
BlazikenFireFightingCounter + Aura Sphere28.6
Tapu KokoElectricFairyVolt Switch + Natures Madness Legacy27.8

Ranked by damage per second against Mega Greninja's own defense, at level 40 with a 15 attack IV, one per evolution family.