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Greninja
#658

Greninja

WaterDark

Best attacking moveset: Water Shuriken and Hydro Cannon, worth 14.1 damage per second against a neutral target.

Best moveset

Greninja can learn 15 combinations. Water Shuriken with Hydro Cannon does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

That set is legacy. Hydro Cannon is only obtainable with an Elite TM or from the event that gave it out, so the Greninja you catch today cannot learn it. The best set it can learn now is Bubble and Hydro Pump, worth 12.1 damage per second.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toFightingBugGrassElectricFairy
ResistsGhostSteelFireWaterIceDark
Strongly resistsPsychic
Fast attackTypePowerDurationEnergy
BubbleWater101.0s+12
Feint AttackDark111.0s+10
Water ShurikenWater91.0s+14
Charged attackTypePowerDurationEnergy
Aerial AceFlying552.5s-33
Hydro PumpWater1353.5s-100
Night SlashDark452.0s-33
SurfWater601.5s-50
Hydro Cannon LegacyWater902.0s-50

Shiny

Greninja
Normal
Shiny Greninja
Shiny

Yes. Shiny Greninja has been released. Players have found it from: wild, research, evolution, photobomb.

Other forms

Evolution family

Numbers

Max CP3,001 at level 50, 2,654 at level 40
Raid catch1,516 CP at level 20, or 1,896 if weather boosted (perfect IVs)
Lowest possible raid catch1,443 CP. Raid encounters can't roll below 10/10/10
Base stats223 attack · 152 defense · 176 stamina

What it costs

Second charged move10,000 Stardust and 25 Candy
Buddy distance3 km per Candy
Purify a Shadow one3,000 Stardust and 3 Candy
Size1.5 m and 40 kg

Best moveset against each type

Greninja does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ground, Rock, Fire.

AgainstBest movesetDPS
GroundWater Shuriken + Hydro Cannon22.7
RockWater Shuriken + Hydro Cannon22.7
FireWater Shuriken + Hydro Cannon22.7
GhostFeint Attack + Hydro Cannon16.7
PsychicFeint Attack + Hydro Cannon16.7
NormalWater Shuriken + Hydro Cannon14.1
FightingWater Shuriken + Hydro Cannon14.1
FlyingWater Shuriken + Hydro Cannon14.1
PoisonWater Shuriken + Hydro Cannon14.1
BugWater Shuriken + Hydro Cannon14.1
SteelWater Shuriken + Hydro Cannon14.1
ElectricWater Shuriken + Hydro Cannon14.1
IceWater Shuriken + Hydro Cannon14.1
DarkWater Shuriken + Hydro Cannon14.1
FairyWater Shuriken + Hydro Cannon14.1
GrassFeint Attack + Aerial Ace11.9
WaterFeint Attack + Hydro Cannon10.1
DragonFeint Attack + Hydro Cannon10.1

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Greninja is actually for.

Counters: what beats Greninja

AttackerTypeMovesetDPS
RegielekiElectricLock On + Thunder Cage Legacy41.3
LucarioFightingSteelForce Palm + Aura Sphere Legacy37.0
PheromosaBugFightingBug Bite + Focus Blast35.9
KartanaGrassSteelFury Cutter + Leaf Blade35.7
ZeraoraElectricVolt Switch + Plasma Fists35.5
ZekromDragonElectricCharge Beam + Fusion Bolt Legacy34.6
XurkitreeElectricThunder Shock + Discharge34.2
TerrakionRockFightingDouble Kick + Sacred Sword Legacy33.7
BlazikenFireFightingCounter + Aura Sphere33.4
Tapu KokoElectricFairyVolt Switch + Natures Madness Legacy32.5

Ranked by damage per second against Greninja's own defense, at level 40 with a 15 attack IV, one per evolution family.