Mega Lopunny
NormalFighting
Best attacking moveset: Pound and Hyper Beam, worth 15.6 damage per second against a neutral target.
Best moveset
Mega Lopunny can learn 18 combinations. Pound with Hyper Beam does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Double Kick | Fighting | 10 | 1.0s | +13 |
| Low Kick | Fighting | 5 | 0.5s | +5 |
| Pound | Normal | 6 | 0.5s | +5 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Fire Punch | Fire | 50 | 2.0s | -33 |
| Focus Blast | Fighting | 140 | 3.5s | -100 |
| Hyper Beam | Normal | 150 | 4.0s | -100 |
| Shadow Ball | Ghost | 100 | 3.0s | -50 |
| Thunder Punch | Electric | 50 | 2.0s | -33 |
| Triple Axel | Ice | 60 | 2.0s | -33 |
Shiny
Shiny availability is tracked for Lopunny as a species, on the Lopunny page.
Other forms
Evolution family
Numbers
| Max CP | 4,234 at level 50, 3,745 at level 40 |
|---|---|
| Raid catch | 2,140 CP at level 20, or 2,675 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 2,051 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 282 attack · 214 defense · 163 stamina |
What it costs
| Candy to evolve | 25 Candy |
|---|---|
| Second charged move | 50,000 Stardust and 50 Candy |
| Buddy distance | 3 km per Candy |
| Size | 1.2 m and 33.3 kg |
Best moveset against each type
Mega Lopunny does not have one best moveset, it has 8. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Normal, Rock, Steel.
| Against | Best moveset | DPS |
|---|---|---|
| Normal | Double Kick + Focus Blast | 24.7 |
| Rock | Double Kick + Focus Blast | 24.7 |
| Steel | Double Kick + Focus Blast | 24.7 |
| Ice | Double Kick + Focus Blast | 24.7 |
| Dark | Double Kick + Focus Blast | 24.7 |
| Psychic | Pound + Shadow Ball | 19.4 |
| Ground | Double Kick + Triple Axel | 18.4 |
| Grass | Double Kick + Triple Axel | 18.4 |
| Dragon | Double Kick + Triple Axel | 18.4 |
| Pound + Triple Axel | 18.1 | |
| Ghost | Double Kick + Shadow Ball | 17.6 |
| Bug | Pound + Fire Punch | 16.2 |
| Water | Pound + Thunder Punch | 16.2 |
| Fighting | Pound + Hyper Beam | 15.6 |
| Poison | Pound + Hyper Beam | 15.6 |
| Fire | Pound + Hyper Beam | 15.6 |
| Electric | Pound + Hyper Beam | 15.6 |
| Fairy | Pound + Hyper Beam | 15.6 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Mega Lopunny is actually for.
Counters: what beats Mega Lopunny
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| Psychic | Confusion + Psystrike Legacy | 27.4 | |
| FightingSteel | Force Palm + Aura Sphere Legacy | 26.9 | |
| Fairy | Fairy Wind + Fly | 26.4 | |
| BugFighting | Low Kick + Focus Blast | 24.7 | |
| PsychicFairy | Confusion + Natures Madness Legacy | 24.6 | |
| RockFighting | Double Kick + Sacred Sword Legacy | 24.6 | |
| FireFighting | Counter + Aura Sphere | 24.4 | |
| Dark | Gust + Oblivion Wing Legacy | 23.4 | |
| Psychic | Confusion + Psychic Legacy | 23.4 | |
| Normal | Peck + Beak Blast Legacy | 23.2 |
Ranked by damage per second against Mega Lopunny's own defense, at level 40 with a 15 attack IV, one per evolution family.

