nerfplz.pogo
Mega Manectric
#310

Mega Manectric

Electric

Best attacking moveset: Snarl and Wild Charge, worth 16.2 damage per second against a neutral target.

Best moveset

Mega Manectric can learn 15 combinations. Snarl with Wild Charge does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toGround
ResistsFlyingSteelElectric
Fast attackTypePowerDurationEnergy
Charge BeamElectric71.0s+14
SnarlDark111.0s+13
Thunder FangElectric101.0s+13
Charged attackTypePowerDurationEnergy
Flame BurstFire702.5s-50
OverheatFire1604.0s-100
Psychic FangsPsychic251.0s-33
ThunderElectric1002.5s-100
Wild ChargeElectric902.5s-50

Shiny

Shiny availability is tracked for Manectric as a species, on the Manectric page.

Other forms

Evolution family

Numbers

Max CP4,048 at level 50, 3,580 at level 40
Raid catch2,046 CP at level 20, or 2,557 if weather boosted (perfect IVs)
Lowest possible raid catch1,959 CP. Raid encounters can't roll below 10/10/10
Base stats286 attack · 179 defense · 172 stamina

What it costs

Second charged move50,000 Stardust and 50 Candy
Buddy distance3 km per Candy
Purify a Shadow one3,000 Stardust and 3 Candy
Size1.5 m and 40.2 kg

Best moveset against each type

Mega Manectric does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Flying, Water, Bug.

AgainstBest movesetDPS
FlyingThunder Fang + Wild Charge26.0
WaterThunder Fang + Wild Charge26.0
BugSnarl + Overheat19.8
SteelSnarl + Overheat19.8
GrassSnarl + Overheat19.8
IceSnarl + Overheat19.8
GhostSnarl + Wild Charge18.6
PsychicSnarl + Wild Charge18.6
NormalSnarl + Wild Charge16.2
FightingThunder Fang + Wild Charge16.2
PoisonSnarl + Wild Charge16.2
RockSnarl + Wild Charge16.2
FireSnarl + Wild Charge16.2
DarkThunder Fang + Wild Charge16.2
FairyThunder Fang + Wild Charge16.2
GroundSnarl + Overheat14.3
ElectricSnarl + Overheat14.3
DragonSnarl + Wild Charge11.9

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Mega Manectric is actually for.

Counters: what beats Mega Manectric

AttackerTypeMovesetDPS
GroudonGroundMud Shot + Precipice Blades Legacy26.8
EternatusPoisonDragonPoison Jab + Dynamax Cannon Legacy25.8
ExcadrillGroundSteelMud Slap + Earthquake25.4
MamoswineIceGroundMud Slap + High Horsepower25.0
RegigigasNormalHidden Power + Crush Grip Legacy24.1
RhyperiorGroundRockMud Slap + Earthquake24.1
GarchompDragonGroundMud Shot + Earthquake23.9
LandorusGroundFlyingMud Shot + Earth Power23.8
BlacephalonFireGhostIncinerate + Mind Blown Legacy23.4
KrookodileGroundDarkMud Slap + Earthquake23.0

Ranked by damage per second against Mega Manectric's own defense, at level 40 with a 15 attack IV, one per evolution family.