Mega Manectric
Electric
Best attacking moveset: Snarl and Wild Charge, worth 16.2 damage per second against a neutral target.
Best moveset
Mega Manectric can learn 15 combinations. Snarl with Wild Charge does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Charge Beam | Electric | 7 | 1.0s | +14 |
| Snarl | Dark | 11 | 1.0s | +13 |
| Thunder Fang | Electric | 10 | 1.0s | +13 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Flame Burst | Fire | 70 | 2.5s | -50 |
| Overheat | Fire | 160 | 4.0s | -100 |
| Psychic Fangs | Psychic | 25 | 1.0s | -33 |
| Thunder | Electric | 100 | 2.5s | -100 |
| Wild Charge | Electric | 90 | 2.5s | -50 |
Shiny
Shiny availability is tracked for Manectric as a species, on the Manectric page.
Other forms
Evolution family
Numbers
| Max CP | 4,048 at level 50, 3,580 at level 40 |
|---|---|
| Raid catch | 2,046 CP at level 20, or 2,557 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,959 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 286 attack · 179 defense · 172 stamina |
What it costs
| Second charged move | 50,000 Stardust and 50 Candy |
|---|---|
| Buddy distance | 3 km per Candy |
| Purify a Shadow one | 3,000 Stardust and 3 Candy |
| Size | 1.5 m and 40.2 kg |
Best moveset against each type
Mega Manectric does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Flying, Water, Bug.
| Against | Best moveset | DPS |
|---|---|---|
| Thunder Fang + Wild Charge | 26.0 | |
| Water | Thunder Fang + Wild Charge | 26.0 |
| Bug | Snarl + Overheat | 19.8 |
| Steel | Snarl + Overheat | 19.8 |
| Grass | Snarl + Overheat | 19.8 |
| Ice | Snarl + Overheat | 19.8 |
| Ghost | Snarl + Wild Charge | 18.6 |
| Psychic | Snarl + Wild Charge | 18.6 |
| Normal | Snarl + Wild Charge | 16.2 |
| Fighting | Thunder Fang + Wild Charge | 16.2 |
| Poison | Snarl + Wild Charge | 16.2 |
| Rock | Snarl + Wild Charge | 16.2 |
| Fire | Snarl + Wild Charge | 16.2 |
| Dark | Thunder Fang + Wild Charge | 16.2 |
| Fairy | Thunder Fang + Wild Charge | 16.2 |
| Ground | Snarl + Overheat | 14.3 |
| Electric | Snarl + Overheat | 14.3 |
| Dragon | Snarl + Wild Charge | 11.9 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Mega Manectric is actually for.
Counters: what beats Mega Manectric
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| Ground | Mud Shot + Precipice Blades Legacy | 26.8 | |
| PoisonDragon | Poison Jab + Dynamax Cannon Legacy | 25.8 | |
| GroundSteel | Mud Slap + Earthquake | 25.4 | |
| IceGround | Mud Slap + High Horsepower | 25.0 | |
| Normal | Hidden Power + Crush Grip Legacy | 24.1 | |
| GroundRock | Mud Slap + Earthquake | 24.1 | |
| DragonGround | Mud Shot + Earthquake | 23.9 | |
| Ground | Mud Shot + Earth Power | 23.8 | |
| FireGhost | Incinerate + Mind Blown Legacy | 23.4 | |
| GroundDark | Mud Slap + Earthquake | 23.0 |
Ranked by damage per second against Mega Manectric's own defense, at level 40 with a 15 attack IV, one per evolution family.

