Mesprit
Psychic
Best attacking moveset: Confusion and Futuresight, worth 11.7 damage per second against a neutral target.
Best moveset
Mesprit can learn 6 combinations. Confusion with Futuresight does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Confusion | Psychic | 19 | 1.5s | +14 |
| Extrasensory | Psychic | 11 | 1.0s | +11 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Blizzard | Ice | 130 | 3.0s | -100 |
| Futuresight | Psychic | 115 | 2.5s | -100 |
| Swift | Normal | 65 | 3.0s | -50 |
Shiny


Yes. Shiny Mesprit has been released. Players have found it from: wild, raid, research, photobomb.
Numbers
| Max CP | 3,457 at level 50, 3,058 at level 40 |
|---|---|
| Raid catch | 1,747 CP at level 20, or 2,184 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,669 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 212 attack · 212 defense · 190 stamina |
What it costs
| Candy to evolve | 25 Candy |
|---|---|
| Second charged move | 100,000 Stardust and 100 Candy |
| Buddy distance | 20 km per Candy |
| Size | 0.3 m and 0.3 kg |
Best moveset against each type
Mesprit does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Fighting, Poison, Flying.
| Against | Best moveset | DPS |
|---|---|---|
| Fighting | Confusion + Futuresight | 18.7 |
| Poison | Confusion + Futuresight | 18.7 |
| Extrasensory + Blizzard | 13.9 | |
| Ground | Extrasensory + Blizzard | 13.9 |
| Grass | Extrasensory + Blizzard | 13.9 |
| Dragon | Extrasensory + Blizzard | 13.9 |
| Normal | Confusion + Futuresight | 11.7 |
| Rock | Confusion + Futuresight | 11.7 |
| Bug | Confusion + Futuresight | 11.7 |
| Ghost | Confusion + Futuresight | 11.7 |
| Fire | Confusion + Futuresight | 11.7 |
| Water | Confusion + Futuresight | 11.7 |
| Electric | Confusion + Futuresight | 11.7 |
| Ice | Confusion + Futuresight | 11.7 |
| Fairy | Confusion + Futuresight | 11.7 |
| Psychic | Extrasensory + Blizzard | 9.1 |
| Dark | Extrasensory + Blizzard | 7.6 |
| Steel | Extrasensory + Futuresight | 7.6 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Mesprit is actually for.
Counters: what beats Mesprit
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FireGhost | Astonish + Shadow Ball | 25.9 | |
| BugFighting | Bug Bite + Bug Buzz | 24.9 | |
| Dark | Snarl + Shadow Ball | 23.3 | |
| GhostFire | Hex + Shadow Ball | 23.1 | |
| GhostPoison | Lick + Shadow Ball Legacy | 23.1 | |
| Dark | Snarl + Brutal Swing Legacy | 22.6 | |
| PoisonDragon | Poison Jab + Dynamax Cannon Legacy | 22.1 | |
| DragonGhost | Astonish + Shadow Ball | 22.0 | |
| PsychicGhost | Astonish + Shadow Ball | 21.6 | |
| PsychicGhost | Shadow Claw + Shadow Ball | 21.6 |
Ranked by damage per second against Mesprit's own defense, at level 40 with a 15 attack IV, one per evolution family.