Morelull
GrassFairy
Best attacking moveset: Astonish and Dazzling Gleam, worth 5.5 damage per second against a neutral target.
Best moveset
Morelull can learn 2 combinations. Astonish with Dazzling Gleam does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Astonish | Ghost | 7 | 1.0s | +13 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Dazzling Gleam | Fairy | 100 | 3.5s | -50 |
| Seed Bomb | Grass | 55 | 2.0s | -33 |
Shiny


Yes. Shiny Morelull has been released. Players have found it from: wild, raid, research, photobomb.
Evolution family
Numbers
| Max CP | 1,168 at level 50, 1,033 at level 40 |
|---|---|
| Raid catch | 590 CP at level 20, or 738 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 545 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 108 attack · 119 defense · 120 stamina |
What it costs
| Second charged move | 50,000 Stardust and 50 Candy |
|---|---|
| Buddy distance | 3 km per Candy |
| Purify a Shadow one | 3,000 Stardust and 3 Candy |
| Size | 0.2 m and 1.5 kg |
Best moveset against each type
Morelull does not have one best moveset, it has 2. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Fighting, Dragon, Dark.
| Against | Best moveset | DPS |
|---|---|---|
| Fighting | Astonish + Dazzling Gleam | 8.1 |
| Dragon | Astonish + Dazzling Gleam | 8.1 |
| Dark | Astonish + Dazzling Gleam | 8.1 |
| Ground | Astonish + Seed Bomb | 7.5 |
| Rock | Astonish + Seed Bomb | 7.5 |
| Water | Astonish + Seed Bomb | 7.5 |
| Ghost | Astonish + Dazzling Gleam | 6.6 |
| Psychic | Astonish + Dazzling Gleam | 6.6 |
| Astonish + Dazzling Gleam | 5.5 | |
| Bug | Astonish + Dazzling Gleam | 5.5 |
| Grass | Astonish + Dazzling Gleam | 5.5 |
| Electric | Astonish + Dazzling Gleam | 5.5 |
| Ice | Astonish + Dazzling Gleam | 5.5 |
| Fairy | Astonish + Dazzling Gleam | 5.5 |
| Normal | Astonish + Dazzling Gleam | 5.0 |
| Poison | Astonish + Dazzling Gleam | 3.9 |
| Steel | Astonish + Dazzling Gleam | 3.9 |
| Fire | Astonish + Dazzling Gleam | 3.9 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Morelull is actually for.
Counters: what beats Morelull
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| PoisonDragon | Poison Jab + Sludge Bomb | 65.5 | |
| PoisonDragon | Poison Jab + Sludge Bomb | 62.2 | |
| RockPoison | Poison Jab + Sludge Bomb | 59.1 | |
| GrassPoison | Poison Jab + Sludge Bomb | 57.7 | |
| PoisonPsychic | Poison Jab + Sludge Bomb | 56.6 | |
| SteelPoison | Poison Jab + Gunk Shot | 54.4 | |
| FireGhost | Incinerate + Mind Blown Legacy | 54.3 | |
| DarkPoison | Poison Jab + Sludge Bomb | 53.0 | |
| PoisonFighting | Poison Jab + Sludge Bomb | 52.6 | |
| PoisonFighting | Poison Jab + Sludge Bomb | 50.6 |
Ranked by damage per second against Morelull's own defense, at level 40 with a 15 attack IV, one per evolution family.

