Necrozma
Psychic
Best attacking moveset: Metal Claw and Futuresight, worth 12.9 damage per second against a neutral target.
Best moveset
Necrozma can learn 12 combinations. Metal Claw with Futuresight does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Metal Claw | Steel | 6 | 0.5s | +5 |
| Psycho Cut | Psychic | 4 | 0.5s | +7 |
| Shadow Claw | Ghost | 6 | 0.5s | +4 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Dark Pulse | Dark | 80 | 3.0s | -50 |
| Futuresight | Psychic | 115 | 2.5s | -100 |
| Iron Head | Steel | 60 | 2.0s | -50 |
| Outrage | Dragon | 110 | 4.0s | -50 |
Shiny


Yes. Shiny Necrozma has been released. Players have found it from: wild, research, photobomb.
Numbers
| Max CP | 4,163 at level 50, 3,682 at level 40 |
|---|---|
| Raid catch | 2,104 CP at level 20, or 2,630 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 2,018 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 251 attack · 195 defense · 219 stamina |
What it costs
| Second charged move | 100,000 Stardust and 100 Candy |
|---|---|
| Buddy distance | 20 km per Candy |
| Size | 2.4 m and 230 kg |
Best moveset against each type
Necrozma does not have one best moveset, it has 6. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Fighting, Poison, Rock.
| Against | Best moveset | DPS |
|---|---|---|
| Fighting | Psycho Cut + Futuresight | 20.8 |
| Poison | Psycho Cut + Futuresight | 20.8 |
| Rock | Metal Claw + Iron Head | 16.7 |
| Ice | Metal Claw + Iron Head | 16.7 |
| Fairy | Metal Claw + Iron Head | 16.7 |
| Dragon | Psycho Cut + Outrage | 16.4 |
| Ghost | Shadow Claw + Dark Pulse | 16.2 |
| Psychic | Shadow Claw + Dark Pulse | 16.2 |
| Normal | Metal Claw + Futuresight | 12.9 |
| Metal Claw + Futuresight | 12.9 | |
| Ground | Metal Claw + Futuresight | 12.9 |
| Bug | Metal Claw + Futuresight | 12.9 |
| Grass | Metal Claw + Futuresight | 12.9 |
| Fire | Psycho Cut + Futuresight | 12.8 |
| Water | Psycho Cut + Futuresight | 12.8 |
| Electric | Psycho Cut + Futuresight | 12.8 |
| Dark | Metal Claw + Outrage | 11.7 |
| Steel | Shadow Claw + Dark Pulse | 10.5 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Necrozma is actually for.
Counters: what beats Necrozma
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FireGhost | Astonish + Shadow Ball | 28.0 | |
| BugFighting | Bug Bite + Bug Buzz | 27.0 | |
| Dark | Snarl + Shadow Ball | 25.2 | |
| GhostFire | Hex + Shadow Ball | 25.0 | |
| GhostPoison | Lick + Shadow Ball Legacy | 24.9 | |
| Dark | Snarl + Brutal Swing Legacy | 24.4 | |
| PoisonDragon | Poison Jab + Dynamax Cannon Legacy | 23.9 | |
| DragonGhost | Astonish + Shadow Ball | 23.8 | |
| PsychicGhost | Astonish + Shadow Ball | 23.4 | |
| PsychicGhost | Shadow Claw + Shadow Ball | 23.4 |
Ranked by damage per second against Necrozma's own defense, at level 40 with a 15 attack IV, one per evolution family.