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Orbeetle
#826Unreleased

Orbeetle

BugPsychic

Best attacking moveset: Confusion and Psychic, worth 9.0 damage per second against a neutral target.

Best moveset

Orbeetle can learn 9 combinations. Confusion with Psychic does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Fast attackTypePowerDurationEnergy
ConfusionPsychic191.5s+14
Psycho CutPsychic40.5s+7
Struggle BugBug151.5s+15
Charged attackTypePowerDurationEnergy
Bug BuzzBug953.5s-50
PsychicPsychic953.0s-50
PsyshockPsychic602.5s-33

Best moveset against each type

Orbeetle does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Fighting, Poison, Grass.

AgainstBest movesetDPS
FightingConfusion + Psychic14.2
PoisonConfusion + Psychic14.2
GrassStruggle Bug + Bug Buzz12.4
PsychicStruggle Bug + Bug Buzz12.4
DarkStruggle Bug + Bug Buzz12.4
NormalConfusion + Psychic9.0
FlyingConfusion + Psychic9.0
GroundConfusion + Psychic9.0
RockConfusion + Psychic9.0
BugConfusion + Psychic9.0
GhostConfusion + Psychic9.0
FireConfusion + Psychic9.0
WaterConfusion + Psychic9.0
ElectricConfusion + Psychic9.0
IceConfusion + Psychic9.0
DragonConfusion + Psychic9.0
FairyConfusion + Psychic9.0
SteelPsycho Cut + Psychic6.3

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Orbeetle is actually for.

Counters: what beats Orbeetle

AttackerTypeMovesetDPS
BlacephalonFireGhostIncinerateMind BlownLegacy28.5
ReshiramDragonFireFire FangFusion FlareLegacy23.7
PheromosaBugFightingBug BiteBug Buzz22.2
SalamenceDragonFlyingFire FangFly21.9
YveltalDarkFlyingSnarlOblivion WingLegacy21.7

Ranked by damage per second against Orbeetle's own defense, at level 40 with a 15 attack IV, one per evolution family. Twelve deep, with what Orbeetle is weak to.

Type matchups

Weak toFlyingRockBugGhostFireDark
ResistsGroundGrassPsychic
Strongly resistsFighting

Shiny

No shiny yet. New shiny releases show up in the news.

Evolution family

Numbers

Max CP2,513 at level 50, 2,223 at level 40
Raid catch1,270 CP at level 20, or 1,588 if weather boosted (perfect IVs)
Lowest possible raid catch1,203 CP. Raid encounters can't roll below 10/10/10
Base stats156 attack · 240 defense · 155 stamina

What it costs

Second charged move10,000 Stardust and 25 Candy
Buddy distance1 km per Candy
Size0.4 m and 40.8 kg