Overqwil
DarkPoison
Best attacking moveset: Poison Jab and Sludge Bomb, worth 12.9 damage per second against a neutral target.
Best moveset
Overqwil can learn 10 combinations. Poison Jab with Sludge Bomb does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Poison Jab | Poison | 13 | 1.0s | +9 |
| Poison Sting | Poison | 4 | 0.5s | +6 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Aqua Tail | Water | 50 | 2.0s | -33 |
| Dark Pulse | Dark | 80 | 3.0s | -50 |
| Ice Beam | Ice | 95 | 3.5s | -50 |
| Shadow Ball | Ghost | 100 | 3.0s | -50 |
| Sludge Bomb | Poison | 85 | 2.5s | -50 |
Shiny


Yes. Shiny Overqwil has been released. Players have found it from: wild, research, photobomb.
Evolution family
Numbers
| Max CP | 3,330 at level 50, 2,946 at level 40 |
|---|---|
| Raid catch | 1,683 CP at level 20, or 2,104 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,606 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 222 attack · 171 defense · 198 stamina |
What it costs
| Candy to evolve | 25 Candy |
|---|---|
| Second charged move | 75,000 Stardust and 75 Candy |
| Buddy distance | 5 km per Candy |
| Purify a Shadow one | 3,000 Stardust and 3 Candy |
| Size | 2.5 m and 60.5 kg |
Best moveset against each type
Overqwil does not have one best moveset, it has 6. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Grass, Fairy, Psychic.
| Against | Best moveset | DPS |
|---|---|---|
| Grass | Poison Jab + Sludge Bomb | 19.5 |
| Fairy | Poison Jab + Sludge Bomb | 19.5 |
| Psychic | Poison Jab + Shadow Ball | 15.7 |
| Poison Jab + Ice Beam | 14.4 | |
| Dragon | Poison Jab + Ice Beam | 14.4 |
| Ghost | Poison Sting + Shadow Ball | 14.0 |
| Fire | Poison Jab + Aqua Tail | 13.2 |
| Normal | Poison Jab + Sludge Bomb | 12.9 |
| Fighting | Poison Jab + Sludge Bomb | 12.9 |
| Bug | Poison Jab + Sludge Bomb | 12.9 |
| Water | Poison Jab + Sludge Bomb | 12.9 |
| Electric | Poison Jab + Sludge Bomb | 12.9 |
| Ice | Poison Jab + Sludge Bomb | 12.9 |
| Dark | Poison Jab + Sludge Bomb | 12.9 |
| Ground | Poison Sting + Ice Beam | 12.6 |
| Rock | Poison Jab + Aqua Tail | 11.3 |
| Poison | Poison Jab + Shadow Ball | 10.1 |
| Steel | Poison Jab + Shadow Ball | 8.8 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Overqwil is actually for.
Counters: what beats Overqwil
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| Ground | Mud Shot + Precipice Blades Legacy | 27.9 | |
| GroundSteel | Mud Slap + Earthquake | 26.5 | |
| PoisonDragon | Dragon Tail + Dynamax Cannon Legacy | 26.3 | |
| IceGround | Mud Slap + High Horsepower | 26.1 | |
| Normal | Hidden Power + Crush Grip Legacy | 25.2 | |
| GroundRock | Mud Slap + Earthquake | 25.1 | |
| DragonGround | Mud Shot + Earthquake | 24.9 | |
| Ground | Mud Shot + Earth Power | 24.8 | |
| FireGhost | Incinerate + Mind Blown Legacy | 24.4 | |
| GroundDark | Mud Slap + Earthquake | 24.0 |
Ranked by damage per second against Overqwil's own defense, at level 40 with a 15 attack IV, one per evolution family.

