Pawmo
ElectricFighting
Best attacking moveset: Thunder Shock and Wild Charge, worth 8.8 damage per second against a neutral target.
Best moveset
Pawmo can learn 12 combinations. Thunder Shock with Wild Charge does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Charge Beam | Electric | 7 | 1.0s | +14 |
| Spark | Electric | 4 | 0.5s | +6 |
| Thunder Shock | Electric | 4 | 0.5s | +7 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Discharge | Electric | 65 | 2.5s | -33 |
| Thunderbolt | Electric | 80 | 2.5s | -50 |
| Thunder Punch | Electric | 50 | 2.0s | -33 |
| Wild Charge | Electric | 90 | 2.5s | -50 |
Shiny


Yes. Shiny Pawmo has been released. Players have found it from: wild, research, evolution, photobomb.
Evolution family
Numbers
| Max CP | 1,468 at level 50, 1,299 at level 40 |
|---|---|
| Raid catch | 742 CP at level 20, or 928 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 690 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 147 attack · 82 defense · 155 stamina |
What it costs
| Second charged move | 75,000 Stardust and 75 Candy |
|---|---|
| Buddy distance | 3 km per Candy |
| Size | 0.4 m and 6.5 kg |
Best moveset against each type
Pawmo does not have one best moveset, it has 2. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Flying, Water, Normal.
| Against | Best moveset | DPS |
|---|---|---|
| Thunder Shock + Wild Charge | 13.7 | |
| Water | Thunder Shock + Wild Charge | 13.7 |
| Normal | Thunder Shock + Wild Charge | 8.8 |
| Fighting | Thunder Shock + Wild Charge | 8.8 |
| Poison | Thunder Shock + Wild Charge | 8.8 |
| Rock | Thunder Shock + Wild Charge | 8.8 |
| Bug | Thunder Shock + Wild Charge | 8.8 |
| Ghost | Thunder Shock + Wild Charge | 8.8 |
| Steel | Thunder Shock + Wild Charge | 8.8 |
| Fire | Thunder Shock + Wild Charge | 8.8 |
| Psychic | Thunder Shock + Wild Charge | 8.8 |
| Ice | Thunder Shock + Wild Charge | 8.8 |
| Dark | Thunder Shock + Wild Charge | 8.8 |
| Fairy | Thunder Shock + Wild Charge | 8.8 |
| Grass | Thunder Shock + Wild Charge | 6.5 |
| Electric | Thunder Shock + Wild Charge | 6.5 |
| Dragon | Thunder Shock + Wild Charge | 6.5 |
| Ground | Charge Beam + Wild Charge | 3.8 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Pawmo is actually for.
Counters: what beats Pawmo
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| Psychic | Confusion + Psystrike Legacy | 64.6 | |
| PsychicFairy | Confusion + Natures Madness Legacy | 58.2 | |
| Psychic | Confusion + Psychic Legacy | 55.2 | |
| Fairy | Fairy Wind + Dazzling Gleam | 53.7 | |
| Ground | Mud Shot + Precipice Blades Legacy | 53.5 | |
| Psychic | Confusion + Futuresight | 53.5 | |
| PsychicGhost | Confusion + Psychic | 53.2 | |
| Psychic | Confusion + Psychic | 53.2 | |
| Normal | Zen Headbutt + Crush Grip Legacy | 53.1 | |
| PsychicGhost | Confusion + Psychic | 52.1 |
Ranked by damage per second against Pawmo's own defense, at level 40 with a 15 attack IV, one per evolution family.


