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Pikachu
#25

Pikachu

Electric

Best attacking moveset: Thunder Shock and Wild Charge, worth 7.5 damage per second against a neutral target.

Best moveset

Pikachu can learn 15 combinations. Thunder Shock with Wild Charge does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toGround
ResistsFlyingSteelElectric
Fast attackTypePowerDurationEnergy
Quick AttackNormal101.0s+13
Thunder ShockElectric40.5s+7
Present LegacyNormal61.5s+23
Charged attackTypePowerDurationEnergy
DischargeElectric652.5s-33
ThunderboltElectric802.5s-50
Wild ChargeElectric902.5s-50
Surf LegacyWater601.5s-50
Thunder LegacyElectric1002.5s-100

Shiny

Pikachu
Normal
Shiny Pikachu
Shiny

Yes. Shiny Pikachu has been released. Players have found it from: wild, raid, research, evolution, photobomb.

Evolution family

Numbers

Max CP1,060 at level 50, 938 at level 40
Raid catch536 CP at level 20, or 670 if weather boosted (perfect IVs)
Lowest possible raid catch493 CP. Raid encounters can't roll below 10/10/10
Base stats112 attack · 96 defense · 111 stamina

What it costs

Candy to evolve50 Candy
Second charged move10,000 Stardust and 25 Candy
Buddy distance1 km per Candy
Size0.4 m and 6 kg

Best moveset against each type

Pikachu does not have one best moveset, it has 4. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Flying, Water, Rock.

AgainstBest movesetDPS
FlyingThunder Shock + Wild Charge11.6
WaterThunder Shock + Wild Charge11.6
RockThunder Shock + Surf8.1
FireThunder Shock + Surf8.1
NormalThunder Shock + Wild Charge7.5
FightingThunder Shock + Wild Charge7.5
PoisonThunder Shock + Wild Charge7.5
BugThunder Shock + Wild Charge7.5
GhostThunder Shock + Wild Charge7.5
SteelThunder Shock + Wild Charge7.5
PsychicThunder Shock + Wild Charge7.5
IceThunder Shock + Wild Charge7.5
DarkThunder Shock + Wild Charge7.5
FairyThunder Shock + Wild Charge7.5
GroundQuick Attack + Surf7.2
ElectricQuick Attack + Surf5.3
GrassQuick Attack + Wild Charge4.8
DragonQuick Attack + Wild Charge4.8

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Pikachu is actually for.

Counters: what beats Pikachu

AttackerTypeMovesetDPS
GroudonGroundMud Shot + Precipice Blades Legacy46.8
EternatusPoisonDragonPoison Jab + Dynamax Cannon Legacy45.1
ExcadrillGroundSteelMud Slap + Earthquake44.4
MamoswineIceGroundMud Slap + High Horsepower43.6
RegigigasNormalHidden Power + Crush Grip Legacy42.2
RhyperiorGroundRockMud Slap + Earthquake42.1
GarchompDragonGroundMud Shot + Earthquake41.7
LandorusGroundFlyingMud Shot + Earth Power41.5
BlacephalonFireGhostIncinerate + Mind Blown Legacy41.0
KrookodileGroundDarkMud Slap + Earthquake40.1

Ranked by damage per second against Pikachu's own defense, at level 40 with a 15 attack IV, one per evolution family.