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Pumpkaboo
#710

Pumpkaboo

GhostGrass

Best attacking moveset: Razor Leaf and Grass Knot, worth 7.1 damage per second against a neutral target.

Best moveset

Pumpkaboo can learn 6 combinations. Razor Leaf with Grass Knot does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toFlyingGhostFireIceDark
ResistsGroundWaterGrassElectric
Strongly resistsNormalFighting
Fast attackTypePowerDurationEnergy
AstonishGhost71.0s+13
Razor LeafGrass131.0s+7
Charged attackTypePowerDurationEnergy
Foul PlayDark702.0s-50
Grass KnotGrass902.5s-50
Shadow SneakGhost503.0s-33

Shiny

Pumpkaboo
Normal
Shiny Pumpkaboo
Shiny

Yes. Shiny Pumpkaboo has been released. Players have found it from: wild, raid, research, photobomb.

Evolution family

Numbers

Max CP1,359 at level 50, 1,202 at level 40
Raid catch686 CP at level 20, or 858 if weather boosted (perfect IVs)
Lowest possible raid catch638 CP. Raid encounters can't roll below 10/10/10
Base stats122 attack · 124 defense · 127 stamina

What it costs

Second charged move75,000 Stardust and 75 Candy
Buddy distance5 km per Candy
Size0.3 m and 3.5 kg

Best moveset against each type

Pumpkaboo does not have one best moveset, it has 2. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ground, Rock, Water.

AgainstBest movesetDPS
GroundRazor Leaf + Grass Knot11.3
RockRazor Leaf + Grass Knot11.3
WaterRazor Leaf + Grass Knot11.3
GhostAstonish + Foul Play9.1
PsychicAstonish + Foul Play9.1
NormalRazor Leaf + Grass Knot7.1
FightingRazor Leaf + Grass Knot7.1
ElectricRazor Leaf + Grass Knot7.1
IceRazor Leaf + Grass Knot7.1
DarkRazor Leaf + Grass Knot7.1
FairyRazor Leaf + Grass Knot7.1
FlyingAstonish + Foul Play5.7
PoisonAstonish + Foul Play5.7
BugAstonish + Foul Play5.7
SteelAstonish + Foul Play5.7
FireAstonish + Foul Play5.7
GrassAstonish + Foul Play5.7
DragonAstonish + Foul Play5.7

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Pumpkaboo is actually for.

Counters: what beats Pumpkaboo

AttackerTypeMovesetDPS
BlacephalonFireGhostIncinerate + Mind Blown Legacy52.4
ReshiramDragonFireFire Fang + Fusion Flare Legacy43.5
SalamenceDragonFlyingFire Fang + Fly40.1
YveltalDarkFlyingSnarl + Oblivion Wing Legacy39.9
ChandelureGhostFireFire Spin + Overheat39.8
HonchkrowDarkFlyingSnarl + Brave Bird39.5
MoltresFireFlyingFire Spin + Fly39.4
EnamorusFairyFlyingAstonish + Fly39.3
CinderaceFireFire Spin + Pyroball39.2
VolcaronaBugFireFire Spin + Overheat38.8

Ranked by damage per second against Pumpkaboo's own defense, at level 40 with a 15 attack IV, one per evolution family.