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Pyroar
#668

Pyroar

FireNormal

Best attacking moveset: Fire Fang and Overheat, worth 13.2 damage per second against a neutral target.

Best moveset

Pyroar can learn 16 combinations. Fire Fang with Overheat does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toFightingGroundRockWater
ResistsBugSteelFireGrassIceFairy
Strongly resistsGhost
Fast attackTypePowerDurationEnergy
EmberFire101.0s+10
Fire FangFire131.0s+9
IncinerateFire322.5s+22
Take DownNormal71.0s+8
Charged attackTypePowerDurationEnergy
Dark PulseDark803.0s-50
Flame ChargeFire704.0s-33
OverheatFire1604.0s-100
Solar BeamGrass1805.0s-100

Shiny

Pyroar
Normal
Shiny Pyroar
Shiny

Yes. Shiny Pyroar has been released. Players have found it from: wild, research, evolution, photobomb.

Evolution family

Numbers

Max CP3,129 at level 50, 2,767 at level 40
Raid catch1,581 CP at level 20, or 1,977 if weather boosted (perfect IVs)
Lowest possible raid catch1,506 CP. Raid encounters can't roll below 10/10/10
Base stats221 attack · 149 defense · 200 stamina

What it costs

Second charged move10,000 Stardust and 25 Candy
Buddy distance3 km per Candy
Size1.5 m and 81.5 kg

Best moveset against each type

Pyroar does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Bug, Steel, Grass.

AgainstBest movesetDPS
BugFire Fang + Overheat20.1
SteelFire Fang + Overheat20.1
GrassFire Fang + Overheat20.1
IceFire Fang + Overheat20.1
GroundFire Fang + Solar Beam15.5
GhostFire Fang + Dark Pulse13.7
PsychicFire Fang + Dark Pulse13.7
RockFire Fang + Solar Beam13.4
WaterFire Fang + Solar Beam13.4
NormalFire Fang + Overheat13.2
FightingFire Fang + Overheat13.2
FlyingFire Fang + Overheat13.2
PoisonFire Fang + Overheat13.2
ElectricFire Fang + Overheat13.2
DarkFire Fang + Overheat13.2
FairyFire Fang + Overheat13.2
FireFire Fang + Dark Pulse8.8
DragonFire Fang + Dark Pulse8.8

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Pyroar is actually for.

Counters: what beats Pyroar

AttackerTypeMovesetDPS
LucarioFightingSteelForce Palm + Aura Sphere Legacy37.6
PheromosaBugFightingLow Kick + Focus Blast34.5
TerrakionRockFightingDouble Kick + Sacred Sword Legacy34.3
BlazikenFireFightingCounter + Aura Sphere34.0
InteleonWaterWater Gun + Hydro Cannon Legacy32.4
KyogreWaterWaterfall + Origin Pulse Legacy32.3
GlimmoraRockPoisonRock Throw + Meteor Beam31.9
GroudonGroundMud Shot + Precipice Blades Legacy31.7
RampardosRockSmack Down + Rock Slide31.6
ConkeldurrFightingForce Palm + Focus Blast31.4

Ranked by damage per second against Pyroar's own defense, at level 40 with a 15 attack IV, one per evolution family.