Silvally
Normal
Best attacking moveset: Tackle and Tri Attack, worth 9.7 damage per second against a neutral target.
Best moveset
Silvally can learn 12 combinations. Tackle with Tri Attack does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Bite | Dark | 6 | 0.5s | +4 |
| Tackle | Normal | 5 | 0.5s | +5 |
| Take Down | Normal | 7 | 1.0s | +8 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Aerial Ace | 55 | 2.5s | -33 | |
| Iron Head | Steel | 60 | 2.0s | -50 |
| Tri Attack | Normal | 75 | 2.5s | -50 |
| X Scissor | Bug | 45 | 1.5s | -33 |
Shiny
No shiny yet. New shiny releases show up in the news.
Evolution family
Numbers
| Max CP | 3,336 at level 50, 2,950 at level 40 |
|---|---|
| Raid catch | 1,686 CP at level 20, or 2,107 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,609 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 198 attack · 198 defense · 216 stamina |
What it costs
| Second charged move | 100,000 Stardust and 100 Candy |
|---|---|
| Buddy distance | 20 km per Candy |
| Size | 2.3 m and 100.5 kg |
Best moveset against each type
Silvally does not have one best moveset, it has 7. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Psychic, Grass, Dark.
| Against | Best moveset | DPS |
|---|---|---|
| Psychic | Bite + X Scissor | 13.4 |
| Grass | Tackle + X Scissor | 11.2 |
| Dark | Tackle + X Scissor | 11.2 |
| Ghost | Bite + Iron Head | 11.1 |
| Ice | Tackle + Iron Head | 10.7 |
| Fairy | Tackle + Iron Head | 10.7 |
| Fighting | Tackle + Aerial Ace | 10.7 |
| Bug | Tackle + Aerial Ace | 10.7 |
| Rock | Bite + Iron Head | 10.0 |
| Normal | Tackle + Tri Attack | 9.7 |
| Tackle + Tri Attack | 9.7 | |
| Poison | Tackle + Tri Attack | 9.7 |
| Ground | Tackle + Tri Attack | 9.7 |
| Fire | Tackle + Tri Attack | 9.7 |
| Water | Tackle + Tri Attack | 9.7 |
| Electric | Tackle + Tri Attack | 9.7 |
| Dragon | Tackle + Tri Attack | 9.7 |
| Steel | Bite + Tri Attack | 7.4 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Silvally is actually for.
Counters: what beats Silvally
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FightingSteel | Force Palm + Aura Sphere Legacy | 29.0 | |
| BugFighting | Low Kick + Focus Blast | 26.5 | |
| RockFighting | Double Kick + Sacred Sword Legacy | 26.4 | |
| FireFighting | Counter + Aura Sphere | 26.2 | |
| GrassSteel | Fury Cutter + Sacred Sword | 25.0 | |
| Fighting | Force Palm + Focus Blast | 24.1 | |
| WaterFighting | Low Kick + Sacred Sword | 23.9 | |
| GrassFighting | Force Palm + Dynamic Punch | 23.9 | |
| Fighting | Counter + Dynamic Punch | 23.7 | |
| PoisonDragon | Poison Jab + Dynamax Cannon Legacy | 23.5 |
Ranked by damage per second against Silvally's own defense, at level 40 with a 15 attack IV, one per evolution family.

