Smoochum
IcePsychic
Best attacking moveset: Pound and Ice Beam, worth 8.6 damage per second against a neutral target.
Best moveset
Smoochum can learn 9 combinations. Pound with Ice Beam does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Pound | Normal | 6 | 0.5s | +5 |
| Powder Snow | Ice | 6 | 1.0s | +15 |
| Frost Breath Legacy | Ice | 11 | 1.0s | +9 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Ice Beam | Ice | 95 | 3.5s | -50 |
| Ice Punch | Ice | 50 | 2.0s | -33 |
| Psyshock | Psychic | 60 | 2.5s | -33 |
Shiny


Yes. Shiny Smoochum has been released. Players have found it from: wild, egg, research, photobomb.
Evolution family
Numbers
| Max CP | 1,460 at level 50, 1,291 at level 40 |
|---|---|
| Raid catch | 738 CP at level 20, or 922 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 686 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 153 attack · 91 defense · 128 stamina |
What it costs
| Candy to evolve | 25 Candy |
|---|---|
| Second charged move | 10,000 Stardust and 25 Candy |
| Buddy distance | 5 km per Candy |
| Size | 0.41 m and 6 kg |
Best moveset against each type
Smoochum does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Flying, Ground, Grass.
| Against | Best moveset | DPS |
|---|---|---|
| Frost Breath + Ice Beam | 12.4 | |
| Ground | Frost Breath + Ice Beam | 12.4 |
| Grass | Frost Breath + Ice Beam | 12.4 |
| Dragon | Frost Breath + Ice Beam | 12.4 |
| Fighting | Pound + Psyshock | 10.8 |
| Poison | Pound + Psyshock | 10.8 |
| Normal | Pound + Ice Beam | 8.6 |
| Bug | Pound + Ice Beam | 8.6 |
| Electric | Pound + Ice Beam | 8.6 |
| Psychic | Pound + Ice Beam | 8.6 |
| Dark | Pound + Ice Beam | 8.6 |
| Fairy | Pound + Ice Beam | 8.6 |
| Fire | Pound + Psyshock | 8.1 |
| Water | Pound + Psyshock | 8.1 |
| Ice | Pound + Psyshock | 8.1 |
| Rock | Frost Breath + Ice Beam | 7.8 |
| Ghost | Frost Breath + Ice Beam | 7.8 |
| Steel | Pound + Ice Beam | 5.5 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Smoochum is actually for.
Counters: what beats Smoochum
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FireGhost | Incinerate + Mind Blown Legacy | 68.6 | |
| DragonFire | Fire Fang + Fusion Flare Legacy | 57.0 | |
| BugFighting | Bug Bite + Bug Buzz | 53.4 | |
| SteelPsychic | Fury Cutter + Meteor Mash Legacy | 52.9 | |
| GhostFire | Fire Spin + Overheat | 52.2 | |
| Fire | Fire Spin + Pyroball | 51.5 | |
| BugFire | Fire Spin + Overheat | 50.9 | |
| Fire | Fire Fang + Overheat | 50.7 | |
| Dark | Snarl + Shadow Ball | 49.9 | |
| FairySteel | Fairy Wind + Gigaton Hammer Legacy | 49.4 |
Ranked by damage per second against Smoochum's own defense, at level 40 with a 15 attack IV, one per evolution family.

