Spinarak
BugPoison
Best attacking moveset: Bug Bite and Signal Beam, worth 5.7 damage per second against a neutral target.
Best moveset
Spinarak can learn 6 combinations. Bug Bite with Signal Beam does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Bug Bite | Bug | 5 | 0.5s | +6 |
| Poison Sting | Poison | 4 | 0.5s | +6 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Cross Poison | Poison | 40 | 1.5s | -33 |
| Night Slash | Dark | 45 | 2.0s | -33 |
| Signal Beam | Bug | 75 | 3.0s | -50 |
Shiny


Yes. Shiny Spinarak has been released. Players have found it from: wild, research, photobomb.
Evolution family
Numbers
| Max CP | 923 at level 50, 816 at level 40 |
|---|---|
| Raid catch | 466 CP at level 20, or 583 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 426 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 105 attack · 73 defense · 120 stamina |
What it costs
| Candy to evolve | 50 Candy |
|---|---|
| Second charged move | 10,000 Stardust and 25 Candy |
| Buddy distance | 1 km per Candy |
| Size | 0.51 m and 8.5 kg |
Best moveset against each type
Spinarak does not have one best moveset, it has 4. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Grass, Fairy, Psychic.
| Against | Best moveset | DPS |
|---|---|---|
| Grass | Bug Bite + Cross Poison | 8.8 |
| Fairy | Poison Sting + Cross Poison | 8.8 |
| Psychic | Bug Bite + Signal Beam | 8.8 |
| Dark | Bug Bite + Signal Beam | 8.8 |
| Normal | Bug Bite + Signal Beam | 5.7 |
| Ground | Bug Bite + Signal Beam | 5.7 |
| Rock | Bug Bite + Signal Beam | 5.7 |
| Bug | Bug Bite + Signal Beam | 5.7 |
| Water | Bug Bite + Signal Beam | 5.7 |
| Electric | Bug Bite + Signal Beam | 5.7 |
| Ice | Bug Bite + Signal Beam | 5.7 |
| Dragon | Bug Bite + Signal Beam | 5.7 |
| Fighting | Poison Sting + Cross Poison | 5.6 |
| Poison Sting + Cross Poison | 5.6 | |
| Fire | Poison Sting + Cross Poison | 5.6 |
| Ghost | Bug Bite + Night Slash | 5.2 |
| Poison | Bug Bite + Night Slash | 3.7 |
| Steel | Bug Bite + Night Slash | 3.7 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Spinarak is actually for.
Counters: what beats Spinarak
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FireGhost | Incinerate + Mind Blown Legacy | 82.7 | |
| Psychic | Confusion + Psystrike Legacy | 71.2 | |
| DragonFire | Fire Fang + Fusion Flare Legacy | 68.6 | |
| Dragon | Fire Fang + Fly | 63.3 | |
| GhostFire | Fire Spin + Overheat | 62.9 | |
| Fire | Fire Spin + Fly | 62.3 | |
| Fire | Fire Spin + Pyroball | 62.0 | |
| BugFire | Fire Spin + Overheat | 61.3 | |
| Fire | Fire Fang + Overheat | 61.1 | |
| Dark | Gust + Oblivion Wing Legacy | 60.9 |
Ranked by damage per second against Spinarak's own defense, at level 40 with a 15 attack IV, one per evolution family.

