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Stantler
#234

Stantler

Normal

Best attacking moveset: Tackle and Wild Charge, worth 9.5 damage per second against a neutral target.

Best moveset

Stantler can learn 6 combinations. Tackle with Wild Charge does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toFighting
Strongly resistsGhost
Fast attackTypePowerDurationEnergy
TackleNormal50.5s+5
Zen HeadbuttPsychic111.0s+9
Charged attackTypePowerDurationEnergy
MegahornBug1052.0s-100
StompNormal501.5s-50
Wild ChargeElectric902.5s-50

Shiny

Stantler
Normal
Shiny Stantler
Shiny

Yes. Shiny Stantler has been released. Players have found it from: wild, raid, research, photobomb.

Evolution family

Numbers

Max CP2,447 at level 50, 2,164 at level 40
Raid catch1,236 CP at level 20, or 1,546 if weather boosted (perfect IVs)
Lowest possible raid catch1,170 CP. Raid encounters can't roll below 10/10/10
Base stats192 attack · 131 defense · 177 stamina

What it costs

Second charged move50,000 Stardust and 50 Candy
Buddy distance3 km per Candy
Purify a Shadow one3,000 Stardust and 3 Candy
Size1.4 m and 71.2 kg

Best moveset against each type

Stantler does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Flying, Water, Grass.

AgainstBest movesetDPS
FlyingTackle + Wild Charge12.8
WaterTackle + Wild Charge12.8
GrassTackle + Megahorn11.4
PsychicTackle + Megahorn11.4
DarkTackle + Megahorn11.4
FightingZen Headbutt + Wild Charge10.6
PoisonZen Headbutt + Wild Charge10.6
NormalTackle + Wild Charge9.5
BugTackle + Wild Charge9.5
FireTackle + Wild Charge9.5
IceTackle + Wild Charge9.5
FairyTackle + Wild Charge9.5
GroundTackle + Megahorn9.0
ElectricTackle + Megahorn9.0
DragonTackle + Megahorn9.0
RockZen Headbutt + Wild Charge8.5
GhostZen Headbutt + Wild Charge8.5
SteelTackle + Wild Charge8.1

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Stantler is actually for.

Counters: what beats Stantler

AttackerTypeMovesetDPS
LucarioFightingSteelForce Palm + Aura Sphere Legacy42.3
PheromosaBugFightingLow Kick + Focus Blast38.7
TerrakionRockFightingDouble Kick + Sacred Sword Legacy38.5
BlazikenFireFightingCounter + Aura Sphere38.2
KartanaGrassSteelFury Cutter + Sacred Sword36.5
ConkeldurrFightingForce Palm + Focus Blast35.2
KeldeoWaterFightingLow Kick + Sacred Sword34.9
BreloomGrassFightingForce Palm + Dynamic Punch34.8
UrshifuFightingCounter + Dynamic Punch34.5
EternatusPoisonDragonPoison Jab + Dynamax Cannon Legacy34.3

Ranked by damage per second against Stantler's own defense, at level 40 with a 15 attack IV, one per evolution family.