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Wyrdeer
#899

Wyrdeer

NormalPsychic

Best attacking moveset: Confusion and Psychic, worth 11.8 damage per second against a neutral target.

Best moveset

Wyrdeer can learn 12 combinations. Confusion with Psychic does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toBugDark
ResistsGhostPsychic
Fast attackTypePowerDurationEnergy
ConfusionPsychic191.5s+14
TackleNormal50.5s+5
Zen HeadbuttPsychic111.0s+9
Charged attackTypePowerDurationEnergy
MegahornBug1052.0s-100
PsychicPsychic953.0s-50
StompNormal501.5s-50
Wild ChargeElectric902.5s-50

Shiny

Wyrdeer
Normal
Shiny Wyrdeer
Shiny

Yes. Shiny Wyrdeer has been released. Players have found it from: wild, research, photobomb.

Evolution family

Numbers

Max CP3,089 at level 50, 2,732 at level 40
Raid catch1,561 CP at level 20, or 1,952 if weather boosted (perfect IVs)
Lowest possible raid catch1,486 CP. Raid encounters can't roll below 10/10/10
Base stats206 attack · 145 defense · 230 stamina

What it costs

Candy to evolve25 Candy
Second charged move75,000 Stardust and 75 Candy
Buddy distance5 km per Candy
Size1.8 m and 95.1 kg

Best moveset against each type

Wyrdeer does not have one best moveset, it has 5. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Fighting, Poison, Flying.

AgainstBest movesetDPS
FightingConfusion + Psychic18.3
PoisonConfusion + Psychic18.3
FlyingConfusion + Wild Charge14.4
WaterConfusion + Wild Charge14.4
GrassConfusion + Megahorn13.2
PsychicTackle + Megahorn11.8
DarkTackle + Megahorn11.8
NormalConfusion + Psychic11.8
GroundConfusion + Psychic11.8
RockConfusion + Psychic11.8
BugConfusion + Psychic11.8
GhostConfusion + Psychic11.8
FireConfusion + Psychic11.8
ElectricConfusion + Psychic11.8
IceConfusion + Psychic11.8
DragonConfusion + Psychic11.8
FairyConfusion + Psychic11.8
SteelZen Headbutt + Wild Charge8.9

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Wyrdeer is actually for.

Counters: what beats Wyrdeer

AttackerTypeMovesetDPS
PheromosaBugFightingBug Bite + Bug Buzz35.4
DarkraiDarkSnarl + Dark Pulse32.2
AbsolDarkSnarl + Brutal Swing Legacy32.1
EternatusPoisonDragonPoison Jab + Dynamax Cannon Legacy31.3
ZoroarkDarkSnarl + Foul Play30.5
Chi-YuDarkFireSnarl + Dark Pulse30.4
HydreigonDarkDragonBite + Brutal Swing Legacy30.4
VolcaronaBugFireBug Bite + Bug Buzz29.8
TyranitarRockDarkBite + Brutal Swing29.8
WeavileDarkIceSnarl + Foul Play29.7

Ranked by damage per second against Wyrdeer's own defense, at level 40 with a 15 attack IV, one per evolution family.