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Zoroark
#571

Zoroark

Dark

Best attacking moveset: Snarl and Foul Play, worth 13.6 damage per second against a neutral target.

Best moveset

Zoroark can learn 8 combinations. Snarl with Foul Play does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toFightingBugFairy
ResistsGhostDark
Strongly resistsPsychic
Fast attackTypePowerDurationEnergy
Shadow ClawGhost60.5s+4
SnarlDark111.0s+13
Charged attackTypePowerDurationEnergy
FlamethrowerFire652.0s-50
Foul PlayDark702.0s-50
Night ShadeGhost602.5s-50
Sludge BombPoison852.5s-50

Shiny

Zoroark
Normal
Shiny Zoroark
Shiny

Yes. Shiny Zoroark has been released. Players have found it from: wild, research, evolution, photobomb.

Other forms

Evolution family

Numbers

Max CP2,907 at level 50, 2,571 at level 40
Raid catch1,469 CP at level 20, or 1,836 if weather boosted (perfect IVs)
Lowest possible raid catch1,395 CP. Raid encounters can't roll below 10/10/10
Base stats250 attack · 127 defense · 155 stamina

What it costs

Candy to evolve25 Candy
Second charged move75,000 Stardust and 75 Candy
Buddy distance5 km per Candy
Size1.6 m and 81.1 kg

Best moveset against each type

Zoroark does not have one best moveset, it has 4. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ghost, Psychic, Grass.

AgainstBest movesetDPS
GhostSnarl + Foul Play22.1
PsychicSnarl + Foul Play22.1
GrassSnarl + Sludge Bomb17.5
BugSnarl + Flamethrower15.7
SteelSnarl + Flamethrower15.7
IceSnarl + Flamethrower15.7
FairySnarl + Sludge Bomb15.6
NormalSnarl + Foul Play13.6
FlyingSnarl + Foul Play13.6
PoisonSnarl + Foul Play13.6
GroundSnarl + Foul Play13.6
RockSnarl + Foul Play13.6
FireSnarl + Foul Play13.6
WaterSnarl + Foul Play13.6
ElectricSnarl + Foul Play13.6
DragonSnarl + Foul Play13.6
FightingShadow Claw + Sludge Bomb11.4
DarkSnarl + Sludge Bomb10.9

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Zoroark is actually for.

Counters: what beats Zoroark

AttackerTypeMovesetDPS
LucarioFightingSteelForce Palm + Aura Sphere Legacy43.5
PheromosaBugFightingBug Bite + Focus Blast42.2
KartanaGrassSteelFury Cutter + Sacred Sword41.4
TerrakionRockFightingDouble Kick + Sacred Sword Legacy39.6
BlazikenFireFightingCounter + Aura Sphere39.3
EnamorusFairyFlyingFairy Wind + Dazzling Gleam36.7
ConkeldurrFightingForce Palm + Focus Blast36.2
KeldeoWaterFightingLow Kick + Sacred Sword35.9
BreloomGrassFightingForce Palm + Dynamic Punch35.8
UrshifuFightingCounter + Dynamic Punch35.5

Ranked by damage per second against Zoroark's own defense, at level 40 with a 15 attack IV, one per evolution family.