Zorua
Dark
Best attacking moveset: Scratch and Foul Play, worth 8.3 damage per second against a neutral target.
Best moveset
Zorua can learn 8 combinations. Scratch with Foul Play does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Feint Attack | Dark | 11 | 1.0s | +10 |
| Scratch | Normal | 6 | 0.5s | +4 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Aerial Ace | 55 | 2.5s | -33 | |
| Dark Pulse | Dark | 80 | 3.0s | -50 |
| Foul Play | Dark | 70 | 2.0s | -50 |
| Night Shade | Ghost | 60 | 2.5s | -50 |
Shiny


Yes. Shiny Zorua has been released. Players have found it from: wild, research, photobomb.
Other forms
Evolution family
Numbers
| Max CP | 1,329 at level 50, 1,175 at level 40 |
|---|---|
| Raid catch | 671 CP at level 20, or 839 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 622 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 153 attack · 78 defense · 120 stamina |
What it costs
| Candy to evolve | 25 Candy |
|---|---|
| Second charged move | 75,000 Stardust and 75 Candy |
| Buddy distance | 5 km per Candy |
| Size | 0.7 m and 12.5 kg |
Best moveset against each type
Zorua does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ghost, Psychic, Fighting.
| Against | Best moveset | DPS |
|---|---|---|
| Ghost | Feint Attack + Foul Play | 12.9 |
| Psychic | Feint Attack + Foul Play | 12.9 |
| Fighting | Scratch + Aerial Ace | 8.7 |
| Bug | Scratch + Aerial Ace | 8.7 |
| Grass | Scratch + Aerial Ace | 8.7 |
| Normal | Scratch + Foul Play | 8.3 |
| Scratch + Foul Play | 8.3 | |
| Poison | Scratch + Foul Play | 8.3 |
| Ground | Scratch + Foul Play | 8.3 |
| Fire | Scratch + Foul Play | 8.3 |
| Water | Scratch + Foul Play | 8.3 |
| Electric | Scratch + Foul Play | 8.3 |
| Ice | Scratch + Foul Play | 8.3 |
| Dragon | Scratch + Foul Play | 8.3 |
| Rock | Feint Attack + Foul Play | 8.0 |
| Steel | Feint Attack + Foul Play | 8.0 |
| Dark | Scratch + Foul Play | 7.0 |
| Fairy | Scratch + Foul Play | 7.0 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Zorua is actually for.
Counters: what beats Zorua
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FightingSteel | Force Palm + Aura Sphere Legacy | 66.3 | |
| BugFighting | Bug Bite + Focus Blast | 64.5 | |
| GrassSteel | Fury Cutter + Sacred Sword | 63.1 | |
| RockFighting | Double Kick + Sacred Sword Legacy | 60.5 | |
| FireFighting | Counter + Aura Sphere | 60.0 | |
| Fairy | Fairy Wind + Dazzling Gleam | 56.0 | |
| Fighting | Force Palm + Focus Blast | 55.3 | |
| WaterFighting | Low Kick + Sacred Sword | 54.8 | |
| GrassFighting | Force Palm + Dynamic Punch | 54.6 | |
| Fighting | Counter + Dynamic Punch | 54.2 |
Ranked by damage per second against Zorua's own defense, at level 40 with a 15 attack IV, one per evolution family.


