Stoutland
Normal
Best attacking moveset: Lick and Wild Charge, worth 10.3 damage per second against a neutral target.
Best moveset
Stoutland can learn 12 combinations. Lick with Wild Charge does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Ice Fang | Ice | 12 | 1.5s | +20 |
| Lick | Ghost | 5 | 0.5s | +6 |
| Sand Attack | Ground | 4 | 0.5s | +7 |
| Take Down | Normal | 7 | 1.0s | +8 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Crunch | Dark | 65 | 3.0s | -33 |
| Play Rough | Fairy | 90 | 3.0s | -50 |
| Wild Charge | Electric | 90 | 2.5s | -50 |
Shiny


Yes. Shiny Stoutland has been released. Players have found it from: wild, raid, research, evolution, photobomb.
Evolution family
Numbers
| Max CP | 3,196 at level 50, 2,827 at level 40 |
|---|---|
| Raid catch | 1,615 CP at level 20, or 2,019 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,540 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 206 attack · 182 defense · 198 stamina |
What it costs
| Candy to evolve | 25 Candy |
|---|---|
| Second charged move | 10,000 Stardust and 25 Candy |
| Buddy distance | 1 km per Candy |
| Size | 1.2 m and 61 kg |
Best moveset against each type
Stoutland does not have one best moveset, it has 7. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Flying, Water, Dragon.
| Against | Best moveset | DPS |
|---|---|---|
| Ice Fang + Wild Charge | 15.2 | |
| Water | Lick + Wild Charge | 14.2 |
| Dragon | Ice Fang + Play Rough | 14.1 |
| Fighting | Lick + Play Rough | 13.3 |
| Dark | Sand Attack + Play Rough | 12.8 |
| Ghost | Lick + Crunch | 12.7 |
| Psychic | Lick + Crunch | 12.7 |
| Poison | Sand Attack + Wild Charge | 12.0 |
| Rock | Sand Attack + Wild Charge | 12.0 |
| Steel | Sand Attack + Wild Charge | 12.0 |
| Fire | Sand Attack + Wild Charge | 12.0 |
| Electric | Sand Attack + Play Rough | 11.0 |
| Bug | Lick + Wild Charge | 10.3 |
| Ice | Lick + Wild Charge | 10.3 |
| Fairy | Lick + Wild Charge | 10.3 |
| Ground | Ice Fang + Play Rough | 10.2 |
| Grass | Ice Fang + Play Rough | 10.2 |
| Normal | Sand Attack + Wild Charge | 9.6 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Stoutland is actually for.
Counters: what beats Stoutland
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FightingSteel | Force Palm + Aura Sphere Legacy | 31.3 | |
| BugFighting | Low Kick + Focus Blast | 28.7 | |
| RockFighting | Double Kick + Sacred Sword Legacy | 28.6 | |
| FireFighting | Counter + Aura Sphere | 28.3 | |
| GrassSteel | Fury Cutter + Sacred Sword | 27.0 | |
| Fighting | Force Palm + Focus Blast | 26.1 | |
| WaterFighting | Low Kick + Sacred Sword | 25.9 | |
| GrassFighting | Force Palm + Dynamic Punch | 25.8 | |
| Fighting | Counter + Dynamic Punch | 25.6 | |
| PoisonDragon | Poison Jab + Dynamax Cannon Legacy | 25.4 |
Ranked by damage per second against Stoutland's own defense, at level 40 with a 15 attack IV, one per evolution family.


