Suicune
Water
Best attacking moveset: Snarl and Hydro Pump, worth 9.7 damage per second against a neutral target.
Best moveset
Suicune can learn 25 combinations. Snarl with Hydro Pump does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Extrasensory | Psychic | 11 | 1.0s | +11 |
| Ice Fang | Ice | 12 | 1.5s | +20 |
| Snarl | Dark | 11 | 1.0s | +13 |
| Water Gun | Water | 5 | 0.5s | +5 |
| Hidden Power Legacy | Normal | 15 | 1.5s | +15 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Bubble Beam | Water | 45 | 2.0s | -33 |
| Hydro Pump | Water | 135 | 3.5s | -100 |
| Ice Beam | Ice | 95 | 3.5s | -50 |
| Scald | Water | 75 | 3.5s | -50 |
| Water Pulse | Water | 65 | 3.0s | -50 |
Shiny


Yes. Shiny Suicune has been released. Players have found it from: wild, raid, research, photobomb.
Numbers
| Max CP | 3,372 at level 50, 2,983 at level 40 |
|---|---|
| Raid catch | 1,704 CP at level 20, or 2,130 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,627 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 180 attack · 235 defense · 225 stamina |
What it costs
| Second charged move | 100,000 Stardust and 100 Candy |
|---|---|
| Buddy distance | 20 km per Candy |
| Purify a Shadow one | 20,000 Stardust and 20 Candy |
| Size | 2.01 m and 187 kg |
Best moveset against each type
Suicune does not have one best moveset, it has 4. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ground, Rock, Fire.
| Against | Best moveset | DPS |
|---|---|---|
| Ground | Water Gun + Hydro Pump | 15.6 |
| Rock | Water Gun + Hydro Pump | 15.6 |
| Fire | Water Gun + Hydro Pump | 15.6 |
| Ice Fang + Ice Beam | 12.2 | |
| Grass | Ice Fang + Ice Beam | 12.2 |
| Dragon | Ice Fang + Ice Beam | 12.2 |
| Ghost | Snarl + Hydro Pump | 11.8 |
| Psychic | Snarl + Hydro Pump | 11.8 |
| Fighting | Extrasensory + Hydro Pump | 11.3 |
| Poison | Extrasensory + Hydro Pump | 11.3 |
| Normal | Snarl + Hydro Pump | 9.7 |
| Bug | Snarl + Hydro Pump | 9.7 |
| Steel | Snarl + Hydro Pump | 9.7 |
| Electric | Snarl + Hydro Pump | 9.7 |
| Ice | Snarl + Hydro Pump | 9.7 |
| Dark | Water Gun + Hydro Pump | 9.6 |
| Fairy | Water Gun + Hydro Pump | 9.6 |
| Water | Snarl + Hydro Pump | 7.4 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Suicune is actually for.
Counters: what beats Suicune
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| Electric | Lock On + Thunder Cage Legacy | 27.6 | |
| Electric | Volt Switch + Plasma Fists | 23.7 | |
| GrassSteel | Razor Leaf + Leaf Blade | 23.6 | |
| DragonElectric | Charge Beam + Fusion Bolt Legacy | 23.1 | |
| Electric | Thunder Shock + Discharge | 22.9 | |
| GrassPoison | Magical Leaf + Leaf Storm | 20.1 | |
| PoisonDragon | Poison Jab + Dynamax Cannon Legacy | 20.0 | |
| Psychic | Charge Beam + Thunderbolt | 19.9 | |
| Electric | Thunder Shock + Wild Charge | 19.8 | |
| DarkGrass | Vine Whip + Power Whip | 19.7 |
Ranked by damage per second against Suicune's own defense, at level 40 with a 15 attack IV, one per evolution family.