nerfplz.pogo
Tadbulb
#938

Tadbulb

Electric

Best attacking moveset: Thunder Shock and Zap Cannon, worth 6.8 damage per second against a neutral target.

Best moveset

Tadbulb can learn 6 combinations. Thunder Shock with Zap Cannon does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toGround
ResistsFlyingSteelElectric
Fast attackTypePowerDurationEnergy
Thunder ShockElectric40.5s+7
Water GunWater50.5s+5
Charged attackTypePowerDurationEnergy
DischargeElectric652.5s-33
Parabolic ChargeElectric703.0s-50
Zap CannonElectric1403.5s-100

Shiny

Tadbulb
Normal
Shiny Tadbulb
Shiny

Yes. Shiny Tadbulb has been released. Players have found it from: wild, research, photobomb.

Evolution family

Numbers

Max CP1,030 at level 50, 911 at level 40
Raid catch520 CP at level 20, or 651 if weather boosted (perfect IVs)
Lowest possible raid catch477 CP. Raid encounters can't roll below 10/10/10
Base stats104 attack · 73 defense · 156 stamina

What it costs

Second charged move50,000 Stardust and 50 Candy
Buddy distance1 km per Candy
Size0.3 m and 0.4 kg

Best moveset against each type

Tadbulb does not have one best moveset, it has 2. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Flying, Water, Rock.

AgainstBest movesetDPS
FlyingThunder Shock + Zap Cannon10.7
WaterThunder Shock + Zap Cannon10.7
RockWater Gun + Zap Cannon7.7
FireWater Gun + Zap Cannon7.7
NormalThunder Shock + Zap Cannon6.8
FightingThunder Shock + Zap Cannon6.8
PoisonThunder Shock + Zap Cannon6.8
BugThunder Shock + Zap Cannon6.8
GhostThunder Shock + Zap Cannon6.8
SteelThunder Shock + Zap Cannon6.8
PsychicThunder Shock + Zap Cannon6.8
IceThunder Shock + Zap Cannon6.8
DarkThunder Shock + Zap Cannon6.8
FairyThunder Shock + Zap Cannon6.8
GroundWater Gun + Zap Cannon5.8
ElectricWater Gun + Zap Cannon5.0
GrassThunder Shock + Zap Cannon4.0
DragonThunder Shock + Zap Cannon4.0

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Tadbulb is actually for.

Counters: what beats Tadbulb

AttackerTypeMovesetDPS
GroudonGroundMud Shot + Precipice Blades Legacy59.0
EternatusPoisonDragonPoison Jab + Dynamax Cannon Legacy56.9
ExcadrillGroundSteelMud Slap + Earthquake56.0
MamoswineIceGroundMud Slap + High Horsepower55.1
RegigigasNormalHidden Power + Crush Grip Legacy53.2
RhyperiorGroundRockMud Slap + Earthquake53.1
GarchompDragonGroundMud Shot + Earthquake52.6
LandorusGroundFlyingMud Shot + Earth Power52.4
BlacephalonFireGhostIncinerate + Mind Blown Legacy51.7
KrookodileGroundDarkMud Slap + Earthquake50.6

Ranked by damage per second against Tadbulb's own defense, at level 40 with a 15 attack IV, one per evolution family.