Tornadus
Best attacking moveset: Air Slash and Grass Knot, worth 12.8 damage per second against a neutral target.
Best moveset
Tornadus can learn 8 combinations. Air Slash with Grass Knot does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Air Slash | 12 | 1.0s | +8 | |
| Bite | Dark | 6 | 0.5s | +4 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Dark Pulse | Dark | 80 | 3.0s | -50 |
| Grass Knot | Grass | 90 | 2.5s | -50 |
| Hurricane | 105 | 2.5s | -100 | |
| Hyper Beam | Normal | 150 | 4.0s | -100 |
Shiny


Yes. Shiny Tornadus has been released. Players have found it from: wild, raid, research, photobomb.
Numbers
| Max CP | 3,782 at level 50, 3,345 at level 40 |
|---|---|
| Raid catch | 1,911 CP at level 20, or 2,389 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,828 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 266 attack · 164 defense · 188 stamina |
What it costs
| Candy to evolve | 25 Candy |
|---|---|
| Second charged move | 100,000 Stardust and 100 Candy |
| Buddy distance | 20 km per Candy |
| Purify a Shadow one | 20,000 Stardust and 20 Candy |
| Size | 1.5 m and 63 kg |
Best moveset against each type
Tornadus does not have one best moveset, it has 4. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Fighting, Bug, Grass.
| Against | Best moveset | DPS |
|---|---|---|
| Fighting | Air Slash + Hurricane | 20.8 |
| Bug | Air Slash + Hurricane | 20.8 |
| Grass | Air Slash + Hurricane | 20.8 |
| Ghost | Bite + Dark Pulse | 16.6 |
| Psychic | Bite + Dark Pulse | 16.6 |
| Ground | Air Slash + Grass Knot | 16.6 |
| Water | Air Slash + Grass Knot | 16.6 |
| Rock | Bite + Grass Knot | 15.9 |
| Normal | Air Slash + Grass Knot | 12.8 |
| Ice | Air Slash + Grass Knot | 12.8 |
| Dark | Air Slash + Grass Knot | 12.8 |
| Fairy | Air Slash + Grass Knot | 12.8 |
| Air Slash + Hurricane | 12.7 | |
| Poison | Air Slash + Hurricane | 12.7 |
| Fire | Air Slash + Hurricane | 12.7 |
| Dragon | Air Slash + Hurricane | 12.7 |
| Electric | Bite + Grass Knot | 12.1 |
| Steel | Bite + Dark Pulse | 10.8 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Tornadus is actually for.
Counters: what beats Tornadus
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| Electric | Lock On + Thunder Cage Legacy | 38.5 | |
| Electric | Volt Switch + Plasma Fists | 33.1 | |
| DragonElectric | Charge Beam + Fusion Bolt Legacy | 32.3 | |
| Electric | Thunder Shock + Discharge | 31.9 | |
| RockPoison | Rock Throw + Meteor Beam | 29.2 | |
| Rock | Smack Down + Rock Slide | 28.9 | |
| PoisonDragon | Poison Jab + Dynamax Cannon Legacy | 28.0 | |
| Psychic | Charge Beam + Thunderbolt | 27.8 | |
| Rock | Lock On + Meteor Beam Legacy | 27.8 | |
| Electric | Thunder Shock + Wild Charge | 27.6 |
Ranked by damage per second against Tornadus's own defense, at level 40 with a 15 attack IV, one per evolution family.