Vanillish
Ice
Best attacking moveset: Frost Breath and Ice Beam, worth 7.7 damage per second against a neutral target.
Best moveset
Vanillish can learn 6 combinations. Frost Breath with Ice Beam does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Astonish | Ghost | 7 | 1.0s | +13 |
| Frost Breath | Ice | 11 | 1.0s | +9 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Ice Beam | Ice | 95 | 3.5s | -50 |
| Icy Wind | Ice | 65 | 3.5s | -33 |
| Signal Beam | Bug | 75 | 3.0s | -50 |
Shiny


Yes. Shiny Vanillish has been released. Players have found it from: wild, research, evolution, photobomb.
Evolution family
Numbers
| Max CP | 1,799 at level 50, 1,591 at level 40 |
|---|---|
| Raid catch | 909 CP at level 20, or 1,136 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 853 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 151 attack · 138 defense · 139 stamina |
What it costs
| Candy to evolve | 25 Candy |
|---|---|
| Second charged move | 50,000 Stardust and 50 Candy |
| Buddy distance | 3 km per Candy |
| Size | 1.1 m and 41 kg |
Best moveset against each type
Vanillish does not have one best moveset, it has 4. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Flying, Ground, Grass.
| Against | Best moveset | DPS |
|---|---|---|
| Frost Breath + Ice Beam | 12.3 | |
| Ground | Frost Breath + Ice Beam | 12.3 |
| Grass | Frost Breath + Ice Beam | 12.3 |
| Dragon | Frost Breath + Ice Beam | 12.3 |
| Psychic | Astonish + Signal Beam | 9.2 |
| Dark | Frost Breath + Signal Beam | 8.4 |
| Ghost | Astonish + Ice Beam | 8.3 |
| Normal | Frost Breath + Ice Beam | 7.7 |
| Fighting | Frost Breath + Ice Beam | 7.7 |
| Poison | Frost Breath + Ice Beam | 7.7 |
| Rock | Frost Breath + Ice Beam | 7.7 |
| Bug | Frost Breath + Ice Beam | 7.7 |
| Electric | Frost Breath + Ice Beam | 7.7 |
| Fairy | Frost Breath + Ice Beam | 7.7 |
| Water | Frost Breath + Signal Beam | 5.9 |
| Ice | Frost Breath + Signal Beam | 5.9 |
| Steel | Frost Breath + Ice Beam | 5.3 |
| Fire | Frost Breath + Ice Beam | 5.3 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Vanillish is actually for.
Counters: what beats Vanillish
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FireGhost | Incinerate + Mind Blown Legacy | 47.6 | |
| FightingSteel | Force Palm + Aura Sphere Legacy | 40.3 | |
| DragonFire | Fire Fang + Fusion Flare Legacy | 39.5 | |
| BugFighting | Low Kick + Focus Blast | 36.9 | |
| RockFighting | Double Kick + Sacred Sword Legacy | 36.8 | |
| FireFighting | Counter + Aura Sphere | 36.5 | |
| GhostFire | Fire Spin + Overheat | 36.1 | |
| Fire | Fire Spin + Pyroball | 35.6 | |
| BugFire | Fire Spin + Overheat | 35.3 | |
| SteelPsychic | Bullet Punch + Meteor Mash Legacy | 35.2 |
Ranked by damage per second against Vanillish's own defense, at level 40 with a 15 attack IV, one per evolution family.


