Vanillite
Ice
Best attacking moveset: Powder Snow and Ice Beam, worth 6.4 damage per second against a neutral target.
Best moveset
Vanillite can learn 6 combinations. Powder Snow with Ice Beam does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Astonish | Ghost | 7 | 1.0s | +13 |
| Powder Snow | Ice | 6 | 1.0s | +15 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Ice Beam | Ice | 95 | 3.5s | -50 |
| Icy Wind | Ice | 65 | 3.5s | -33 |
| Signal Beam | Bug | 75 | 3.0s | -50 |
Shiny


Yes. Shiny Vanillite has been released. Players have found it from: wild, raid, research, photobomb.
Evolution family
Numbers
| Max CP | 1,168 at level 50, 1,033 at level 40 |
|---|---|
| Raid catch | 590 CP at level 20, or 738 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 545 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 118 attack · 106 defense · 113 stamina |
What it costs
| Candy to evolve | 25 Candy |
|---|---|
| Second charged move | 50,000 Stardust and 50 Candy |
| Buddy distance | 3 km per Candy |
| Size | 0.4 m and 5.7 kg |
Best moveset against each type
Vanillite does not have one best moveset, it has 4. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Flying, Ground, Grass.
| Against | Best moveset | DPS |
|---|---|---|
| Powder Snow + Ice Beam | 9.9 | |
| Ground | Powder Snow + Ice Beam | 9.9 |
| Grass | Powder Snow + Ice Beam | 9.9 |
| Dragon | Powder Snow + Ice Beam | 9.9 |
| Psychic | Astonish + Signal Beam | 7.5 |
| Dark | Powder Snow + Signal Beam | 7.3 |
| Ghost | Astonish + Ice Beam | 6.7 |
| Normal | Powder Snow + Ice Beam | 6.4 |
| Fighting | Powder Snow + Ice Beam | 6.4 |
| Poison | Powder Snow + Ice Beam | 6.4 |
| Rock | Powder Snow + Ice Beam | 6.4 |
| Bug | Powder Snow + Ice Beam | 6.4 |
| Electric | Powder Snow + Ice Beam | 6.4 |
| Fairy | Powder Snow + Ice Beam | 6.4 |
| Water | Astonish + Signal Beam | 4.9 |
| Ice | Astonish + Signal Beam | 4.9 |
| Steel | Astonish + Ice Beam | 4.4 |
| Fire | Astonish + Ice Beam | 4.4 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Vanillite is actually for.
Counters: what beats Vanillite
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FireGhost | Incinerate + Mind Blown Legacy | 60.1 | |
| FightingSteel | Force Palm + Aura Sphere Legacy | 51.0 | |
| DragonFire | Fire Fang + Fusion Flare Legacy | 49.9 | |
| BugFighting | Low Kick + Focus Blast | 46.7 | |
| RockFighting | Double Kick + Sacred Sword Legacy | 46.5 | |
| FireFighting | Counter + Aura Sphere | 46.1 | |
| GhostFire | Fire Spin + Overheat | 45.7 | |
| Fire | Fire Spin + Pyroball | 45.1 | |
| BugFire | Fire Spin + Overheat | 44.6 | |
| SteelPsychic | Bullet Punch + Meteor Mash Legacy | 44.5 |
Ranked by damage per second against Vanillite's own defense, at level 40 with a 15 attack IV, one per evolution family.


