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Alcremie
#869Unreleased

Alcremie

Fairy

Best attacking moveset: Charm and Dazzling Gleam, worth 10.9 damage per second against a neutral target.

Best moveset

Alcremie can learn 6 combinations. Charm with Dazzling Gleam does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toPoisonSteel
ResistsFightingBugDark
Strongly resistsDragon
Fast attackTypePowerDurationEnergy
CharmFairy201.5s+11
TackleNormal50.5s+5
Charged attackTypePowerDurationEnergy
Dazzling GleamFairy1003.5s-50
Energy BallGrass904.0s-50
PsyshockPsychic602.5s-33

Shiny

No shiny yet. New shiny releases show up in the news.

Evolution family

Numbers

Max CP3,032 at level 50, 2,682 at level 40
Raid catch1,532 CP at level 20, or 1,915 if weather boosted (perfect IVs)
Lowest possible raid catch1,459 CP. Raid encounters can't roll below 10/10/10
Base stats203 attack · 203 defense · 163 stamina

What it costs

Second charged move50,000 Stardust and 50 Candy
Buddy distance3 km per Candy
Size0.3 m and 0.5 kg

Best moveset against each type

Alcremie does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Fighting, Dragon, Dark.

AgainstBest movesetDPS
FightingCharm + Dazzling Gleam17.3
DragonCharm + Dazzling Gleam17.3
DarkCharm + Dazzling Gleam17.3
GroundCharm + Energy Ball11.4
RockCharm + Energy Ball11.4
WaterCharm + Energy Ball11.4
PoisonTackle + Psyshock11.3
NormalCharm + Dazzling Gleam10.9
FlyingCharm + Dazzling Gleam10.9
BugCharm + Dazzling Gleam10.9
GhostCharm + Dazzling Gleam10.9
GrassCharm + Dazzling Gleam10.9
ElectricCharm + Dazzling Gleam10.9
PsychicCharm + Dazzling Gleam10.9
IceCharm + Dazzling Gleam10.9
FairyCharm + Dazzling Gleam10.9
FireTackle + Psyshock8.4
SteelCharm + Dazzling Gleam7.0

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Alcremie is actually for.

Counters: what beats Alcremie

AttackerTypeMovesetDPS
EternatusPoisonDragonPoison Jab + Sludge Bomb25.2
MetagrossSteelPsychicBullet Punch + Meteor Mash Legacy24.7
TinkatonFairySteelFairy Wind + Gigaton Hammer Legacy24.0
NaganadelPoisonDragonPoison Jab + Sludge Bomb23.9
LucarioFightingSteelBullet Punch + Meteor Mash22.8
NihilegoRockPoisonPoison Jab + Sludge Bomb22.7
RoseradeGrassPoisonPoison Jab + Sludge Bomb22.2
DialgaSteelDragonMetal Claw + Iron Head21.9
MunkidoriPoisonPsychicPoison Jab + Sludge Bomb21.7
RegigigasNormalHidden Power + Crush Grip Legacy21.5

Ranked by damage per second against Alcremie's own defense, at level 40 with a 15 attack IV, one per evolution family.