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Annihilape
#979

Annihilape

FightingGhost

Best attacking moveset: Counter and Shadow Ball, worth 13.1 damage per second against a neutral target.

Best moveset

Annihilape can learn 12 combinations. Counter with Shadow Ball does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toFlyingGhostPsychicFairy
ResistsPoisonRock
Strongly resistsNormalFightingBug
Fast attackTypePowerDurationEnergy
CounterFighting131.0s+9
Low KickFighting50.5s+5
Charged attackTypePowerDurationEnergy
Close CombatFighting1052.5s-100
Ice PunchIce502.0s-33
Low SweepFighting402.0s-33
Night SlashDark452.0s-33
Shadow BallGhost1003.0s-50
Rage Fist LegacyGhost1003.0s-50

Shiny

Annihilape
Normal
Shiny Annihilape
Shiny

Yes. Shiny Annihilape has been released. Players have found it from: wild, research, evolution, photobomb.

Evolution family

Numbers

Max CP3,695 at level 50, 3,268 at level 40
Raid catch1,867 CP at level 20, or 2,334 if weather boosted (perfect IVs)
Lowest possible raid catch1,786 CP. Raid encounters can't roll below 10/10/10
Base stats220 attack · 178 defense · 242 stamina

What it costs

Second charged move50,000 Stardust and 50 Candy
Buddy distance3 km per Candy
Purify a Shadow one3,000 Stardust and 3 Candy
Size1.2 m and 56 kg

Best moveset against each type

Annihilape does not have one best moveset, it has 4. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Normal, Rock, Steel.

AgainstBest movesetDPS
NormalCounter + Close Combat18.3
RockCounter + Close Combat18.3
SteelCounter + Close Combat18.3
IceCounter + Close Combat18.3
DarkCounter + Close Combat18.3
PsychicCounter + Shadow Ball15.6
GhostLow Kick + Shadow Ball15.0
GroundCounter + Ice Punch13.2
GrassCounter + Ice Punch13.2
DragonCounter + Ice Punch13.2
FightingCounter + Shadow Ball13.1
FireCounter + Shadow Ball13.1
WaterCounter + Shadow Ball13.1
ElectricCounter + Shadow Ball13.1
FlyingCounter + Ice Punch11.3
PoisonCounter + Shadow Ball11.1
BugCounter + Shadow Ball11.1
FairyCounter + Shadow Ball11.1

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Annihilape is actually for.

Counters: what beats Annihilape

AttackerTypeMovesetDPS
MewtwoPsychicConfusion + Psystrike Legacy32.5
EnamorusFairyFlyingFairy Wind + Fly31.4
BlacephalonFireGhostAstonish + Shadow Ball30.4
Tapu LelePsychicFairyConfusion + Natures Madness Legacy29.2
YveltalDarkFlyingGust + Oblivion Wing Legacy27.8
AlakazamPsychicConfusion + Psychic Legacy27.7
HoopaPsychicGhostConfusion + Shadow Ball27.6
ToucannonNormalFlyingPeck + Beak Blast Legacy27.5
MoltresFireFlyingWing Attack + Fly27.4
ChandelureGhostFireHex + Shadow Ball27.2

Ranked by damage per second against Annihilape's own defense, at level 40 with a 15 attack IV, one per evolution family.