Annihilape
FightingGhost
Best attacking moveset: Counter and Shadow Ball, worth 13.1 damage per second against a neutral target.
Best moveset
Annihilape can learn 12 combinations. Counter with Shadow Ball does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Counter | Fighting | 13 | 1.0s | +9 |
| Low Kick | Fighting | 5 | 0.5s | +5 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Close Combat | Fighting | 105 | 2.5s | -100 |
| Ice Punch | Ice | 50 | 2.0s | -33 |
| Low Sweep | Fighting | 40 | 2.0s | -33 |
| Night Slash | Dark | 45 | 2.0s | -33 |
| Shadow Ball | Ghost | 100 | 3.0s | -50 |
| Rage Fist Legacy | Ghost | 100 | 3.0s | -50 |
Shiny


Yes. Shiny Annihilape has been released. Players have found it from: wild, research, evolution, photobomb.
Evolution family
Numbers
| Max CP | 3,695 at level 50, 3,268 at level 40 |
|---|---|
| Raid catch | 1,867 CP at level 20, or 2,334 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,786 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 220 attack · 178 defense · 242 stamina |
What it costs
| Second charged move | 50,000 Stardust and 50 Candy |
|---|---|
| Buddy distance | 3 km per Candy |
| Purify a Shadow one | 3,000 Stardust and 3 Candy |
| Size | 1.2 m and 56 kg |
Best moveset against each type
Annihilape does not have one best moveset, it has 4. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Normal, Rock, Steel.
| Against | Best moveset | DPS |
|---|---|---|
| Normal | Counter + Close Combat | 18.3 |
| Rock | Counter + Close Combat | 18.3 |
| Steel | Counter + Close Combat | 18.3 |
| Ice | Counter + Close Combat | 18.3 |
| Dark | Counter + Close Combat | 18.3 |
| Psychic | Counter + Shadow Ball | 15.6 |
| Ghost | Low Kick + Shadow Ball | 15.0 |
| Ground | Counter + Ice Punch | 13.2 |
| Grass | Counter + Ice Punch | 13.2 |
| Dragon | Counter + Ice Punch | 13.2 |
| Fighting | Counter + Shadow Ball | 13.1 |
| Fire | Counter + Shadow Ball | 13.1 |
| Water | Counter + Shadow Ball | 13.1 |
| Electric | Counter + Shadow Ball | 13.1 |
| Counter + Ice Punch | 11.3 | |
| Poison | Counter + Shadow Ball | 11.1 |
| Bug | Counter + Shadow Ball | 11.1 |
| Fairy | Counter + Shadow Ball | 11.1 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Annihilape is actually for.
Counters: what beats Annihilape
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| Psychic | Confusion + Psystrike Legacy | 32.5 | |
| Fairy | Fairy Wind + Fly | 31.4 | |
| FireGhost | Astonish + Shadow Ball | 30.4 | |
| PsychicFairy | Confusion + Natures Madness Legacy | 29.2 | |
| Dark | Gust + Oblivion Wing Legacy | 27.8 | |
| Psychic | Confusion + Psychic Legacy | 27.7 | |
| PsychicGhost | Confusion + Shadow Ball | 27.6 | |
| Normal | Peck + Beak Blast Legacy | 27.5 | |
| Fire | Wing Attack + Fly | 27.4 | |
| GhostFire | Hex + Shadow Ball | 27.2 |
Ranked by damage per second against Annihilape's own defense, at level 40 with a 15 attack IV, one per evolution family.


