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Arrokuda
#846Unreleased

Arrokuda

Water

Best attacking moveset: Waterfall and Close Combat, worth 6.1 damage per second against a neutral target.

Best moveset

Arrokuda can learn 9 combinations. Waterfall with Close Combat does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toGrassElectric
ResistsSteelFireWaterIce
Fast attackTypePowerDurationEnergy
BiteDark60.5s+4
PeckFlying101.0s+10
WaterfallWater131.0s+7
Charged attackTypePowerDurationEnergy
Aqua JetWater452.5s-33
Close CombatFighting1052.5s-100
CrunchDark653.0s-33

Shiny

No shiny yet. New shiny releases show up in the news.

Evolution family

Numbers

Max CP1,021 at level 50, 903 at level 40
Raid catch516 CP at level 20, or 645 if weather boosted (perfect IVs)
Lowest possible raid catch473 CP. Raid encounters can't roll below 10/10/10
Base stats118 attack · 72 defense · 121 stamina

What it costs

Second charged move50,000 Stardust and 50 Candy
Buddy distance3 km per Candy
Size0.5 m and 1 kg

Best moveset against each type

Arrokuda does not have one best moveset, it has 7. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Rock, Ground, Fire.

AgainstBest movesetDPS
RockWaterfall + Close Combat9.8
GroundWaterfall + Aqua Jet8.8
FireWaterfall + Aqua Jet8.8
GhostBite + Crunch7.8
PsychicBite + Crunch7.8
NormalWaterfall + Close Combat7.2
SteelWaterfall + Close Combat7.2
IceWaterfall + Close Combat7.2
DarkWaterfall + Close Combat7.2
FightingPeck + Close Combat6.5
GrassPeck + Close Combat6.5
ElectricWaterfall + Close Combat6.1
BugPeck + Crunch5.6
FlyingWaterfall + Crunch5.5
PoisonWaterfall + Crunch5.5
FairyWaterfall + Aqua Jet5.5
WaterBite + Close Combat5.4
DragonBite + Close Combat5.4

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Arrokuda is actually for.

Counters: what beats Arrokuda

AttackerTypeMovesetDPS
RegielekiElectricLock On + Thunder Cage Legacy79.3
ZeraoraElectricVolt Switch + Plasma Fists68.1
KartanaGrassSteelRazor Leaf + Leaf Blade67.9
ZekromDragonElectricCharge Beam + Fusion Bolt Legacy66.5
XurkitreeElectricThunder Shock + Discharge65.7
RoseradeGrassPoisonMagical Leaf + Leaf Storm57.8
EternatusPoisonDragonPoison Jab + Dynamax Cannon Legacy57.6
DeoxysPsychicCharge Beam + Thunderbolt57.2
ElectivireElectricThunder Shock + Wild Charge56.9
ZarudeDarkGrassVine Whip + Power Whip56.7

Ranked by damage per second against Arrokuda's own defense, at level 40 with a 15 attack IV, one per evolution family.