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Bewear
#760

Bewear

NormalFighting

Best attacking moveset: Low Kick and Super Power, worth 11.8 damage per second against a neutral target.

Best moveset

Bewear can learn 12 combinations. Low Kick with Super Power does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toFightingFlyingPsychicFairy
ResistsRockBugDark
Strongly resistsGhost
Fast attackTypePowerDurationEnergy
Low KickFighting50.5s+5
Shadow ClawGhost60.5s+4
TackleNormal50.5s+5
Charged attackTypePowerDurationEnergy
PaybackDark952.0s-100
StompNormal501.5s-50
Super PowerFighting853.0s-50
Drain Punch LegacyFighting502.5s-33

Shiny

Bewear
Normal
Shiny Bewear
Shiny

Yes. Shiny Bewear has been released. Players have found it from: wild, research, evolution, photobomb.

Evolution family

Numbers

Max CP3,524 at level 50, 3,117 at level 40
Raid catch1,781 CP at level 20, or 2,226 if weather boosted (perfect IVs)
Lowest possible raid catch1,700 CP. Raid encounters can't roll below 10/10/10
Base stats226 attack · 141 defense · 260 stamina

What it costs

Second charged move10,000 Stardust and 25 Candy
Buddy distance1 km per Candy
Purify a Shadow one1,000 Stardust and 1 Candy
Size2.1 m and 135 kg

Best moveset against each type

Bewear does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Normal, Rock, Steel.

AgainstBest movesetDPS
NormalLow Kick + Super Power18.4
RockLow Kick + Super Power18.4
SteelLow Kick + Super Power18.4
IceLow Kick + Super Power18.4
DarkLow Kick + Super Power18.4
GhostShadow Claw + Payback15.9
PsychicShadow Claw + Payback15.9
FightingLow Kick + Super Power11.8
GroundLow Kick + Super Power11.8
FireLow Kick + Super Power11.8
WaterLow Kick + Super Power11.8
GrassLow Kick + Super Power11.8
ElectricLow Kick + Super Power11.8
DragonLow Kick + Super Power11.8
FlyingTackle + Stomp11.1
PoisonTackle + Stomp11.1
BugTackle + Stomp11.1
FairyTackle + Stomp11.1

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Bewear is actually for.

Counters: what beats Bewear

AttackerTypeMovesetDPS
MewtwoPsychicConfusion + Psystrike Legacy40.2
LucarioFightingSteelForce Palm + Aura Sphere Legacy39.6
EnamorusFairyFlyingFairy Wind + Fly38.8
PheromosaBugFightingLow Kick + Focus Blast36.2
Tapu LelePsychicFairyConfusion + Natures Madness Legacy36.2
TerrakionRockFightingDouble Kick + Sacred Sword Legacy36.0
BlazikenFireFightingCounter + Aura Sphere35.8
YveltalDarkFlyingGust + Oblivion Wing Legacy34.4
AlakazamPsychicConfusion + Psychic Legacy34.3
ToucannonNormalFlyingPeck + Beak Blast Legacy34.0

Ranked by damage per second against Bewear's own defense, at level 40 with a 15 attack IV, one per evolution family.