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Bulbasaur
#1

Bulbasaur

GrassPoison

Best attacking moveset: Vine Whip and Power Whip, worth 8.3 damage per second against a neutral target.

Best moveset

Bulbasaur can learn 6 combinations. Vine Whip with Power Whip does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toFlyingFirePsychicIce
ResistsFightingWaterElectricFairy
Strongly resistsGrass
Fast attackTypePowerDurationEnergy
TackleNormal50.5s+5
Vine WhipGrass60.5s+5
Charged attackTypePowerDurationEnergy
Power WhipGrass902.5s-50
Seed BombGrass552.0s-33
Sludge BombPoison852.5s-50

Shiny

Bulbasaur
Normal
Shiny Bulbasaur
Shiny

Yes. Shiny Bulbasaur has been released. Players have found it from: wild, raid, egg, research, photobomb.

Evolution family

Numbers

Max CP1,260 at level 50, 1,115 at level 40
Raid catch637 CP at level 20, or 796 if weather boosted (perfect IVs)
Lowest possible raid catch590 CP. Raid encounters can't roll below 10/10/10
Base stats118 attack · 111 defense · 128 stamina

What it costs

Candy to evolve25 Candy
Second charged move10,000 Stardust and 25 Candy
Buddy distance3 km per Candy
Purify a Shadow one3,000 Stardust and 3 Candy
Size0.7 m and 6.9 kg

Best moveset against each type

Bulbasaur does not have one best moveset, it has 4. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ground, Rock, Water.

AgainstBest movesetDPS
GroundVine Whip + Power Whip12.1
RockVine Whip + Power Whip12.1
WaterVine Whip + Power Whip12.1
FairyVine Whip + Sludge Bomb10.4
GrassTackle + Sludge Bomb9.1
NormalVine Whip + Power Whip8.3
FightingVine Whip + Power Whip8.3
GhostVine Whip + Power Whip8.3
ElectricVine Whip + Power Whip8.3
PsychicVine Whip + Power Whip8.3
IceVine Whip + Power Whip8.3
DarkVine Whip + Power Whip8.3
FlyingTackle + Sludge Bomb6.7
BugTackle + Sludge Bomb6.7
FireTackle + Sludge Bomb6.7
DragonTackle + Sludge Bomb6.7
PoisonTackle + Power Whip5.3
SteelVine Whip + Power Whip5.3

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Bulbasaur is actually for.

Counters: what beats Bulbasaur

AttackerTypeMovesetDPS
BlacephalonFireGhostIncinerate + Mind Blown Legacy57.8
MewtwoPsychicConfusion + Psystrike Legacy49.8
ReshiramDragonFireFire Fang + Fusion Flare Legacy47.9
SalamenceDragonFlyingFire Fang + Fly44.2
ChandelureGhostFireFire Spin + Overheat43.9
MoltresFireFlyingFire Spin + Fly43.5
CinderaceFireFire Spin + Pyroball43.3
VolcaronaBugFireFire Spin + Overheat42.8
DarmanitanFireFire Fang + Overheat42.7
YveltalDarkFlyingGust + Oblivion Wing Legacy42.5

Ranked by damage per second against Bulbasaur's own defense, at level 40 with a 15 attack IV, one per evolution family.