Venusaur
GrassPoison
Best attacking moveset: Vine Whip and Frenzy Plant, worth 12.9 damage per second against a neutral target.
Best moveset
Venusaur can learn 10 combinations. Vine Whip with Frenzy Plant does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
That set is legacy. Frenzy Plant is only obtainable with an Elite TM or from the event that gave it out, so the Venusaur you catch today cannot learn it. The best set it can learn now is Vine Whip and Solar Beam, worth 12.1 damage per second.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Razor Leaf | Grass | 13 | 1.0s | +7 |
| Vine Whip | Grass | 6 | 0.5s | +5 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Petal Blizzard | Grass | 110 | 2.5s | -100 |
| Sludge | Poison | 50 | 2.0s | -33 |
| Sludge Bomb | Poison | 85 | 2.5s | -50 |
| Solar Beam | Grass | 180 | 5.0s | -100 |
| Frenzy Plant Legacy | Grass | 100 | 2.5s | -50 |
Shiny


Yes. Shiny Venusaur has been released. Players have found it from: wild, raid, research, evolution, photobomb.
Other forms
Evolution family
Numbers
| Max CP | 3,075 at level 50, 2,720 at level 40 |
|---|---|
| Raid catch | 1,554 CP at level 20, or 1,943 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,480 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 198 attack · 189 defense · 190 stamina |
What it costs
| Second charged move | 10,000 Stardust and 25 Candy |
|---|---|
| Buddy distance | 3 km per Candy |
| Purify a Shadow one | 3,000 Stardust and 3 Candy |
| Size | 2 m and 100 kg |
Best moveset against each type
Venusaur does not have one best moveset, it has 2. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ground, Rock, Water.
| Against | Best moveset | DPS |
|---|---|---|
| Ground | Vine Whip + Frenzy Plant | 20.0 |
| Rock | Vine Whip + Frenzy Plant | 20.0 |
| Water | Vine Whip + Frenzy Plant | 20.0 |
| Fairy | Vine Whip + Sludge Bomb | 15.6 |
| Grass | Vine Whip + Sludge Bomb | 14.3 |
| Normal | Vine Whip + Frenzy Plant | 12.9 |
| Fighting | Vine Whip + Frenzy Plant | 12.9 |
| Ghost | Vine Whip + Frenzy Plant | 12.9 |
| Electric | Vine Whip + Frenzy Plant | 12.9 |
| Psychic | Vine Whip + Frenzy Plant | 12.9 |
| Ice | Vine Whip + Frenzy Plant | 12.9 |
| Dark | Vine Whip + Frenzy Plant | 12.9 |
| Vine Whip + Sludge Bomb | 10.4 | |
| Bug | Vine Whip + Sludge Bomb | 10.4 |
| Fire | Vine Whip + Sludge Bomb | 10.4 |
| Dragon | Vine Whip + Sludge Bomb | 10.4 |
| Poison | Vine Whip + Frenzy Plant | 8.8 |
| Steel | Vine Whip + Frenzy Plant | 8.8 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Venusaur is actually for.
Counters: what beats Venusaur
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FireGhost | Incinerate + Mind Blown Legacy | 35.7 | |
| Psychic | Confusion + Psystrike Legacy | 30.7 | |
| DragonFire | Fire Fang + Fusion Flare Legacy | 29.6 | |
| Dragon | Fire Fang + Fly | 27.3 | |
| GhostFire | Fire Spin + Overheat | 27.1 | |
| Fire | Fire Spin + Fly | 26.9 | |
| Fire | Fire Spin + Pyroball | 26.7 | |
| BugFire | Fire Spin + Overheat | 26.4 | |
| Fire | Fire Fang + Overheat | 26.4 | |
| Dark | Gust + Oblivion Wing Legacy | 26.3 |
Ranked by damage per second against Venusaur's own defense, at level 40 with a 15 attack IV, one per evolution family.



