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Mega Venusaur
#3

Mega Venusaur

GrassPoison

Best attacking moveset: Vine Whip and Frenzy Plant, worth 15.7 damage per second against a neutral target.

Best moveset

Mega Venusaur can learn 10 combinations. Vine Whip with Frenzy Plant does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

That set is legacy. Frenzy Plant is only obtainable with an Elite TM or from the event that gave it out, so the Mega Venusaur you catch today cannot learn it. The best set it can learn now is Vine Whip and Solar Beam, worth 14.8 damage per second.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toFlyingFirePsychicIce
ResistsFightingWaterElectricFairy
Strongly resistsGrass
Fast attackTypePowerDurationEnergy
Razor LeafGrass131.0s+7
Vine WhipGrass60.5s+5
Charged attackTypePowerDurationEnergy
Petal BlizzardGrass1102.5s-100
SludgePoison502.0s-33
Sludge BombPoison852.5s-50
Solar BeamGrass1805.0s-100
Frenzy Plant LegacyGrass1002.5s-50

Shiny

Shiny availability is tracked for Venusaur as a species, on the Venusaur page.

Other forms

Evolution family

Numbers

Max CP4,181 at level 50, 3,698 at level 40
Raid catch2,113 CP at level 20, or 2,641 if weather boosted (perfect IVs)
Lowest possible raid catch2,026 CP. Raid encounters can't roll below 10/10/10
Base stats241 attack · 246 defense · 190 stamina

What it costs

Second charged move10,000 Stardust and 25 Candy
Buddy distance3 km per Candy
Purify a Shadow one3,000 Stardust and 3 Candy
Size2 m and 100 kg

Best moveset against each type

Mega Venusaur does not have one best moveset, it has 2. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ground, Rock, Water.

AgainstBest movesetDPS
GroundVine Whip + Frenzy Plant23.7
RockVine Whip + Frenzy Plant23.7
WaterVine Whip + Frenzy Plant23.7
FairyVine Whip + Sludge Bomb18.9
GrassVine Whip + Sludge Bomb16.3
NormalVine Whip + Frenzy Plant15.7
FightingVine Whip + Frenzy Plant15.7
GhostVine Whip + Frenzy Plant15.7
ElectricVine Whip + Frenzy Plant15.7
PsychicVine Whip + Frenzy Plant15.7
IceVine Whip + Frenzy Plant15.7
DarkVine Whip + Frenzy Plant15.7
FlyingVine Whip + Sludge Bomb11.7
BugVine Whip + Sludge Bomb11.7
FireVine Whip + Sludge Bomb11.7
DragonVine Whip + Sludge Bomb11.7
PoisonVine Whip + Frenzy Plant9.7
SteelVine Whip + Frenzy Plant9.7

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Mega Venusaur is actually for.

Counters: what beats Mega Venusaur

AttackerTypeMovesetDPS
BlacephalonFireGhostIncinerate + Mind Blown Legacy27.9
MewtwoPsychicConfusion + Psystrike Legacy24.0
ReshiramDragonFireFire Fang + Fusion Flare Legacy23.1
SalamenceDragonFlyingFire Fang + Fly21.4
ChandelureGhostFireFire Spin + Overheat21.2
MoltresFireFlyingFire Spin + Fly21.0
CinderaceFireFire Spin + Pyroball20.9
VolcaronaBugFireFire Spin + Overheat20.7
DarmanitanFireFire Fang + Overheat20.6
YveltalDarkFlyingGust + Oblivion Wing Legacy20.5

Ranked by damage per second against Mega Venusaur's own defense, at level 40 with a 15 attack IV, one per evolution family.