Corviknight
Steel
Best attacking moveset: Steel Wing and Sky Attack, worth 9.9 damage per second against a neutral target.
Best moveset
Corviknight can learn 12 combinations. Steel Wing with Sky Attack does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Air Slash | 12 | 1.0s | +8 | |
| Sand Attack | Ground | 4 | 0.5s | +7 |
| Steel Wing | Steel | 14 | 1.0s | +8 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Payback | Dark | 95 | 2.0s | -100 |
| Sky Attack | 80 | 2.0s | -50 | |
| Air Cutter Legacy | 55 | 2.5s | -50 | |
| Iron Head Legacy | Steel | 60 | 2.0s | -50 |
Shiny


Yes. Shiny Corviknight has been released. Players have found it from: wild, research, evolution, photobomb.
Evolution family
Numbers
| Max CP | 2,777 at level 50, 2,457 at level 40 |
|---|---|
| Raid catch | 1,404 CP at level 20, or 1,755 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,333 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 163 attack · 192 defense · 221 stamina |
What it costs
| Second charged move | 10,000 Stardust and 25 Candy |
|---|---|
| Buddy distance | 1 km per Candy |
| Purify a Shadow one | 1,000 Stardust and 1 Candy |
| Size | 2.2 m and 75 kg |
Best moveset against each type
Corviknight does not have one best moveset, it has 6. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Fighting, Bug, Grass.
| Against | Best moveset | DPS |
|---|---|---|
| Fighting | Air Slash + Sky Attack | 15.0 |
| Bug | Air Slash + Sky Attack | 15.0 |
| Grass | Air Slash + Sky Attack | 15.0 |
| Rock | Steel Wing + Iron Head | 13.9 |
| Ice | Steel Wing + Iron Head | 13.9 |
| Fairy | Steel Wing + Iron Head | 13.9 |
| Poison | Sand Attack + Sky Attack | 10.7 |
| Fire | Sand Attack + Sky Attack | 10.7 |
| Ghost | Steel Wing + Payback | 10.2 |
| Psychic | Steel Wing + Payback | 10.2 |
| Normal | Steel Wing + Sky Attack | 9.9 |
| Steel Wing + Sky Attack | 9.9 | |
| Ground | Steel Wing + Sky Attack | 9.9 |
| Dragon | Steel Wing + Sky Attack | 9.9 |
| Dark | Steel Wing + Sky Attack | 9.9 |
| Water | Sand Attack + Sky Attack | 9.4 |
| Steel | Sand Attack + Payback | 8.8 |
| Electric | Sand Attack + Payback | 8.8 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Corviknight is actually for.
Counters: what beats Corviknight
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FireGhost | Incinerate + Mind Blown Legacy | 35.1 | |
| Electric | Lock On + Thunder Cage Legacy | 32.8 | |
| DragonFire | Fire Fang + Fusion Flare Legacy | 29.2 | |
| Electric | Volt Switch + Plasma Fists | 28.6 | |
| DragonElectric | Charge Beam + Fusion Bolt Legacy | 27.9 | |
| Electric | Thunder Shock + Discharge | 27.6 | |
| GhostFire | Fire Spin + Overheat | 26.7 | |
| Fire | Fire Spin + Pyroball | 26.4 | |
| BugFire | Fire Spin + Overheat | 26.1 | |
| Fire | Fire Fang + Overheat | 26.0 |
Ranked by damage per second against Corviknight's own defense, at level 40 with a 15 attack IV, one per evolution family.


