Doduo
Normal
Best attacking moveset: Quick Attack and Brave Bird, worth 10.2 damage per second against a neutral target.
Best moveset
Doduo can learn 8 combinations. Quick Attack with Brave Bird does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Peck | 10 | 1.0s | +10 | |
| Quick Attack | Normal | 10 | 1.0s | +13 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Aerial Ace | 55 | 2.5s | -33 | |
| Brave Bird | 130 | 2.0s | -100 | |
| Drill Peck | 70 | 2.5s | -33 | |
| Swift Legacy | Normal | 65 | 3.0s | -50 |
Shiny


Yes. Shiny Doduo has been released. Players have found it from: wild, raid, research, photobomb.
Evolution family
Numbers
| Max CP | 1,357 at level 50, 1,200 at level 40 |
|---|---|
| Raid catch | 686 CP at level 20, or 857 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 636 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 158 attack · 83 defense · 111 stamina |
What it costs
| Candy to evolve | 50 Candy |
|---|---|
| Second charged move | 50,000 Stardust and 50 Candy |
| Buddy distance | 3 km per Candy |
| Size | 1.4 m and 39.2 kg |
Best moveset against each type
Doduo does not have one best moveset, it has 2. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Fighting, Bug, Grass.
| Against | Best moveset | DPS |
|---|---|---|
| Fighting | Peck + Brave Bird | 14.6 |
| Bug | Peck + Brave Bird | 14.6 |
| Grass | Peck + Brave Bird | 14.6 |
| Normal | Quick Attack + Brave Bird | 10.2 |
| Quick Attack + Brave Bird | 10.2 | |
| Poison | Quick Attack + Brave Bird | 10.2 |
| Ground | Quick Attack + Brave Bird | 10.2 |
| Fire | Quick Attack + Brave Bird | 10.2 |
| Water | Quick Attack + Brave Bird | 10.2 |
| Psychic | Quick Attack + Brave Bird | 10.2 |
| Ice | Quick Attack + Brave Bird | 10.2 |
| Dragon | Quick Attack + Brave Bird | 10.2 |
| Dark | Quick Attack + Brave Bird | 10.2 |
| Fairy | Quick Attack + Brave Bird | 10.2 |
| Ghost | Peck + Brave Bird | 9.2 |
| Electric | Quick Attack + Brave Bird | 7.9 |
| Rock | Quick Attack + Brave Bird | 6.3 |
| Steel | Quick Attack + Brave Bird | 6.3 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Doduo is actually for.
Counters: what beats Doduo
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| Electric | Lock On + Thunder Cage Legacy | 70.4 | |
| Electric | Volt Switch + Plasma Fists | 60.4 | |
| DragonElectric | Charge Beam + Fusion Bolt Legacy | 59.0 | |
| Electric | Thunder Shock + Discharge | 58.4 | |
| RockPoison | Rock Throw + Meteor Beam | 53.3 | |
| Rock | Smack Down + Rock Slide | 52.9 | |
| PoisonDragon | Poison Jab + Dynamax Cannon Legacy | 51.1 | |
| Psychic | Charge Beam + Thunderbolt | 50.8 | |
| Rock | Lock On + Meteor Beam Legacy | 50.7 | |
| Electric | Thunder Shock + Wild Charge | 50.5 |
Ranked by damage per second against Doduo's own defense, at level 40 with a 15 attack IV, one per evolution family.

