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Electivire
#466

Electivire

Electric

Best attacking moveset: Thunder Shock and Wild Charge, worth 13.9 damage per second against a neutral target.

Best moveset

Electivire can learn 10 combinations. Thunder Shock with Wild Charge does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toGround
ResistsFlyingSteelElectric
Fast attackTypePowerDurationEnergy
Low KickFighting50.5s+5
Thunder ShockElectric40.5s+7
Charged attackTypePowerDurationEnergy
Ice PunchIce502.0s-33
ThunderElectric1002.5s-100
Thunder PunchElectric502.0s-33
Wild ChargeElectric902.5s-50
Flamethrower LegacyFire652.0s-50

Shiny

Electivire
Normal
Shiny Electivire
Shiny

Yes. Shiny Electivire has been released. Players have found it from: wild, research, evolution, photobomb.

Evolution family

Numbers

Max CP3,481 at level 50, 3,079 at level 40
Raid catch1,759 CP at level 20, or 2,199 if weather boosted (perfect IVs)
Lowest possible raid catch1,680 CP. Raid encounters can't roll below 10/10/10
Base stats249 attack · 163 defense · 181 stamina

What it costs

Candy to evolve25 Candy
Second charged move75,000 Stardust and 75 Candy
Buddy distance5 km per Candy
Purify a Shadow one5,000 Stardust and 5 Candy
Size1.8 m and 138.6 kg

Best moveset against each type

Electivire does not have one best moveset, it has 5. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Flying, Water, Steel.

AgainstBest movesetDPS
FlyingThunder Shock + Wild Charge22.5
WaterThunder Shock + Wild Charge22.5
SteelLow Kick + Flamethrower15.9
IceLow Kick + Flamethrower15.9
NormalLow Kick + Wild Charge15.1
RockLow Kick + Wild Charge15.1
DarkLow Kick + Wild Charge15.1
BugThunder Shock + Flamethrower14.8
FightingThunder Shock + Wild Charge13.9
PoisonThunder Shock + Wild Charge13.9
GhostThunder Shock + Wild Charge13.9
FireThunder Shock + Wild Charge13.9
PsychicThunder Shock + Wild Charge13.9
FairyThunder Shock + Wild Charge13.9
GrassThunder Shock + Flamethrower13.5
GroundThunder Shock + Ice Punch13.0
DragonThunder Shock + Ice Punch13.0
ElectricLow Kick + Flamethrower9.7

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Electivire is actually for.

Counters: what beats Electivire

AttackerTypeMovesetDPS
GroudonGroundMud Shot + Precipice Blades Legacy29.2
EternatusPoisonDragonPoison Jab + Dynamax Cannon Legacy28.1
ExcadrillGroundSteelMud Slap + Earthquake27.7
MamoswineIceGroundMud Slap + High Horsepower27.2
RegigigasNormalHidden Power + Crush Grip Legacy26.3
RhyperiorGroundRockMud Slap + Earthquake26.3
GarchompDragonGroundMud Shot + Earthquake26.0
LandorusGroundFlyingMud Shot + Earth Power25.9
BlacephalonFireGhostIncinerate + Mind Blown Legacy25.6
KrookodileGroundDarkMud Slap + Earthquake25.0

Ranked by damage per second against Electivire's own defense, at level 40 with a 15 attack IV, one per evolution family.