Elekid
Electric
Best attacking moveset: Thunder Shock and Thunderbolt, worth 7.6 damage per second against a neutral target.
Best moveset
Elekid can learn 8 combinations. Thunder Shock with Thunderbolt does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
That set is legacy. Thunderbolt is only obtainable with an Elite TM or from the event that gave it out, so the Elekid you catch today cannot learn it. The best set it can learn now is Thunder Shock and Discharge, worth 7.3 damage per second.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Low Kick | Fighting | 5 | 0.5s | +5 |
| Thunder Shock | Electric | 4 | 0.5s | +7 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Brick Break | Fighting | 40 | 1.5s | -33 |
| Discharge | Electric | 65 | 2.5s | -33 |
| Thunder Punch | Electric | 50 | 2.0s | -33 |
| Thunderbolt Legacy | Electric | 80 | 2.5s | -50 |
Shiny


Yes. Shiny Elekid has been released. Players have found it from: wild, egg, research, photobomb.
Evolution family
Numbers
| Max CP | 1,364 at level 50, 1,206 at level 40 |
|---|---|
| Raid catch | 689 CP at level 20, or 861 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 640 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 135 attack · 101 defense · 128 stamina |
What it costs
| Candy to evolve | 25 Candy |
|---|---|
| Second charged move | 10,000 Stardust and 25 Candy |
| Buddy distance | 5 km per Candy |
| Size | 0.61 m and 23.5 kg |
Best moveset against each type
Elekid does not have one best moveset, it has 2. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Flying, Water, Normal.
| Against | Best moveset | DPS |
|---|---|---|
| Thunder Shock + Thunderbolt | 11.9 | |
| Water | Thunder Shock + Thunderbolt | 11.9 |
| Normal | Low Kick + Brick Break | 8.7 |
| Rock | Low Kick + Brick Break | 8.7 |
| Steel | Low Kick + Brick Break | 8.7 |
| Ice | Low Kick + Brick Break | 8.7 |
| Dark | Low Kick + Brick Break | 8.7 |
| Fighting | Thunder Shock + Thunderbolt | 7.6 |
| Poison | Thunder Shock + Thunderbolt | 7.6 |
| Bug | Thunder Shock + Thunderbolt | 7.6 |
| Ghost | Thunder Shock + Thunderbolt | 7.6 |
| Fire | Thunder Shock + Thunderbolt | 7.6 |
| Psychic | Thunder Shock + Thunderbolt | 7.6 |
| Fairy | Thunder Shock + Thunderbolt | 7.6 |
| Ground | Low Kick + Brick Break | 5.7 |
| Grass | Low Kick + Brick Break | 5.7 |
| Electric | Low Kick + Brick Break | 5.7 |
| Dragon | Low Kick + Brick Break | 5.7 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Elekid is actually for.
Counters: what beats Elekid
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| Ground | Mud Shot + Precipice Blades Legacy | 44.8 | |
| PoisonDragon | Poison Jab + Dynamax Cannon Legacy | 43.2 | |
| GroundSteel | Mud Slap + Earthquake | 42.5 | |
| IceGround | Mud Slap + High Horsepower | 41.8 | |
| Normal | Hidden Power + Crush Grip Legacy | 40.4 | |
| GroundRock | Mud Slap + Earthquake | 40.3 | |
| DragonGround | Mud Shot + Earthquake | 39.9 | |
| Ground | Mud Shot + Earth Power | 39.7 | |
| FireGhost | Incinerate + Mind Blown Legacy | 39.2 | |
| GroundDark | Mud Slap + Earthquake | 38.4 |
Ranked by damage per second against Elekid's own defense, at level 40 with a 15 attack IV, one per evolution family.


