Electrode
Electric
Best attacking moveset: Tackle and Thunderbolt, worth 9.3 damage per second against a neutral target.
Best moveset
Electrode can learn 12 combinations. Tackle with Thunderbolt does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
That set is legacy. Tackle is only obtainable with an Elite TM or from the event that gave it out, so the Electrode you catch today cannot learn it. The best set it can learn now is Volt Switch and Thunderbolt, worth 9.2 damage per second.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Spark | Electric | 4 | 0.5s | +6 |
| Volt Switch | Electric | 13 | 1.5s | +20 |
| Tackle Legacy | Normal | 5 | 0.5s | +5 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Discharge | Electric | 65 | 2.5s | -33 |
| Foul Play | Dark | 70 | 2.0s | -50 |
| Hyper Beam | Normal | 150 | 4.0s | -100 |
| Thunderbolt | Electric | 80 | 2.5s | -50 |
Shiny


Yes. Shiny Electrode has been released. Players have found it from: wild, raid, research, evolution, photobomb.
Other forms
Evolution family
Numbers
| Max CP | 2,373 at level 50, 2,099 at level 40 |
|---|---|
| Raid catch | 1,199 CP at level 20, or 1,499 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,134 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 173 attack · 173 defense · 155 stamina |
What it costs
| Second charged move | 50,000 Stardust and 50 Candy |
|---|---|
| Buddy distance | 3 km per Candy |
| Purify a Shadow one | 3,000 Stardust and 3 Candy |
| Size | 1.2 m and 66.6 kg |
Best moveset against each type
Electrode does not have one best moveset, it has 4. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Flying, Water, Ghost.
| Against | Best moveset | DPS |
|---|---|---|
| Volt Switch + Thunderbolt | 14.6 | |
| Water | Volt Switch + Thunderbolt | 14.6 |
| Ghost | Volt Switch + Foul Play | 11.2 |
| Psychic | Volt Switch + Foul Play | 11.2 |
| Normal | Tackle + Thunderbolt | 9.3 |
| Fighting | Tackle + Thunderbolt | 9.3 |
| Poison | Tackle + Thunderbolt | 9.3 |
| Bug | Tackle + Thunderbolt | 9.3 |
| Fire | Tackle + Thunderbolt | 9.3 |
| Ice | Tackle + Thunderbolt | 9.3 |
| Dark | Tackle + Thunderbolt | 9.3 |
| Fairy | Tackle + Thunderbolt | 9.3 |
| Rock | Volt Switch + Thunderbolt | 9.2 |
| Steel | Volt Switch + Thunderbolt | 9.2 |
| Ground | Tackle + Hyper Beam | 8.7 |
| Grass | Tackle + Hyper Beam | 8.7 |
| Electric | Tackle + Hyper Beam | 8.7 |
| Dragon | Tackle + Hyper Beam | 8.7 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Electrode is actually for.
Counters: what beats Electrode
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| Ground | Mud Shot + Precipice Blades Legacy | 27.6 | |
| PoisonDragon | Poison Jab + Dynamax Cannon Legacy | 26.6 | |
| GroundSteel | Mud Slap + Earthquake | 26.2 | |
| IceGround | Mud Slap + High Horsepower | 25.8 | |
| Normal | Hidden Power + Crush Grip Legacy | 24.9 | |
| GroundRock | Mud Slap + Earthquake | 24.9 | |
| DragonGround | Mud Shot + Earthquake | 24.6 | |
| Ground | Mud Shot + Earth Power | 24.5 | |
| FireGhost | Incinerate + Mind Blown Legacy | 24.2 | |
| GroundDark | Mud Slap + Earthquake | 23.7 |
Ranked by damage per second against Electrode's own defense, at level 40 with a 15 attack IV, one per evolution family.


